Ori – Ori and the Blind Forest. Best video game protagonists that defined 2010s

Darius Matusiak

Ori – Ori and the Blind Forest

Despite his silence, Ori, the spirit from the charming platformer Ori and the Blind Forest, has captivated many players with its charm. It has something of a child's innocence and harmlessness. It doesn't care for itself, but primarily for others. It's nothing but kind, and besides, it can demonstrate endless conviction, regardless of the degree of danger.

But why is Ori so brave and selfless? First of all, it is a good spirit of the forest, its obscure guardian, a tiny protector. It is said that any given "miracle" of Earth's nature is supervised by some mystical force – in the case of this game, we can visualize such idaes and actually see magical beings in the bosom of nature, fighting for a better tomorrow for their habitat. As such, Ori is mostly about an ecological message.

  1. Ori and the Blind Forest in our encyclopedia

Red – Transistor

Sometimes, it doesn't take too many words to appreciate a certain character. Red doesn't talk much. In fact, she does not talk at all. She mostly sings, because... she works as a singer. And she's so genuinely talented. Her music really moves people. So much in fact that someone decides to assault... her voice. In Transistor , she's forced to resort to a different kind of art, a bit more brutal, but equally elegant, which can be called "the dance of death." She primarily fights with a sword, the eponymous Transistor; not only powerful, but also very talkative – it acts as the narrator of the adventure.

The journey with Red and her weapons is one of the most interesting adventures of the last decade and it's mostly due to the fantastic central figure. Although she remains a very enigmatic figure almost until the very end, the aura of mystery emanating from her makes you just want to accompany her in the journey. Besides, her actions say more than a thousand words.

  1. Transistor in our encyclopedia

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Darius Matusiak

Author: Darius Matusiak

Graduate of the Faculty of Social Sciences and Journalism. He started writing about games in 2013 on his blog on gameplay.pl, from where he quickly moved to the Reviews and Editorials department of Gamepressure. Sometimes he also writes about movies and technology. A gamer since the heyday of Amiga. Always a fan of races, realistic simulators and military shooters, as well as games with an engaging plot or exceptional artistic style. In his free time, he teaches how to fly in modern combat fighter simulators on his own page called Szkola Latania. A huge fan of arranging his workstation in the "minimal desk setup" style, hardware novelties and cats.