Just Cause – tying people to objects with the rope. 10 Cruelest Things We've Done to NPCs

Karol Laska

Just Cause – tying people to objects with the rope

Don't rub your eyes in amazement, it's not Spider-Man. That's Rico Rodriguez. - 10 Cruelest Things We've Done to NPCs - dokument - 2020-07-22
Don't rub your eyes in amazement, it's not Spider-Man. That's Rico Rodriguez.

A few words about the game

Just Cause is a real sandbox, and the subsequent installments bring better graphics and a few minor improvements. Each installment of the game is a veritable definition of chaos, which is obscuring even the plot. But the plot is just a pretext to wreak havoc, while testing the psychophysical strength of the inhabitants of the area. The act of destruction is carried out by Rico Rodriguez – a cult hero with a doubtful moral backbone.

Type of cruelty

Rico has something no one else has – a distinctive element of his equipment that allows for many creative types of demolition. We're talking about a rope with a hook, which is the modern equivalent of a lasso. Except that this device is deadly in itself. So it would be foolish not to use it.

These anchors usually need to be linked to two targets. There is almost always a man at one end, in this case a musician singing in the middle of the city. The second tip should be attached to the selected surface or object – preferably movable. The car is a tried choice – the musician will be tossed away with great force. It also doesn't have to be art for art's sake; these murders can be useful. All you have to do is strap a passerby to a jetpack and fire it towards an enemy military base. That's called killing two birds with one stone.

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Karol Laska

Author: Karol Laska

His adventure with journalism began with a personal blog, the name of which is no longer worth quoting. Then he interpreted Iranian dramas and the Joker, writing for cinematography journal, which, sadly, no longer exists. His writing credentials include a degree in film studies, but his thesis was strictly devoted to video games. He has been writing for Gamepressure since March 2020, first writing a lot about movies, then in the newsroom, and eventually, he became a specialist in everything. He currently edits and writes articles and features. A long-time enthusiast of the most bizarre indie games and arthouse cinema. He idolizes surrealism and postmodernism. He appreciates the power of absurdity. Which is probably why he also tried soccer refereeing for 2 years (with so-so results). He tends to over-philosophize, so watch out.