Open the second and the third gate | Chapter Two: Awakenings - Arcadia
You need to open another gate. Go to the right and take a broom. Go further, you will find an open cell. Look through the small window.
Take a pillow. In the inventory connect the broom with the pillow and then use it with the window. You'll receive an arrow.
Come back to the captain and open the gate with the arrow. Follow the captain. Try to open the gate with the arrow - it breaks, so use hand icon. Talk with Murron. To convince him choose: reason, practical and family. If you threaten him, he'll remember it. When Warden opens the door, you need to choose (it's important for the future actions) to kill him or not.
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