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SuperPower 2 - game update v.1.4 International - Download

Game update (patch) to SuperPower 2 , a(n) strategy game, v.1.4 International, added on Friday, January 28, 2005.

file typeGame update

file size17.6 MB

downloads6183

(last 7 days)7

last updateFriday, January 28, 2005

Free download

Report problems with download to [email protected]

version: v.1.4 International

Features :

  • AI Aggressiveness slider added, making the AI more or less aggressive.
  • Ban player console command.
  • Private chat.
  • Panama Canal and Suez Canal added.
  • Relations with every country are shown beside the country name, in the thematic map window.
  • Possibility to change another country's government type when liberating them (must be in peace with that country and have at least 80% of their regions).
  • Status change progress bar on unselected unit groups.
  • Multiple selection in unit list (with ctrl key) and covert action cells window (with shift & ctrl keys)
  • Command line added for disabling nukes in dedicated server.

Tweaks:

  • AI will build less infantry, and more ground and air units.
  • AI will drop in economic failure less often.
  • AI will annex regions more often.
  • AI will start nuclear research more often.
  • Economic failure will reduce resource production a lot less, preventing countries that dropped to a GDP of 0.
  • Economic failure will not happen as much when losing control of regions.
  • Link between Black See and Mediterranean See added.
  • Relations between countries will change in a more realistic way.
  • Changing laws will have a larger effect on political ideology.
  • Production Table adjustment for initial time and production by day.
  • Optimization on nukes damage calculation.
  • City names should be easier to see on the map.
  • Removed the war declaration on other countries when performing an occupy territory.

Fixes:

  • Invalid data for Congo and Democratic Republic of the Congo corrected
  • Deploying groups of zero is impossible.
  • Resolved bug of Economic Embargo treaties that would sometimes not disappear once a member country was annexed.
  • Human Development level is calculated correctly after loading a game.
  • "Ghost" countries, countries that did not disappeared when annexed, will now disappear.
  • Country map is now drawn with close islands.
  • Fixed trespassing treaties to works as they should.
  • Proper message when server is full instead of invalid SDK.
  • Stealth points are no longer mandatory to create new design
  • Dedicated server has nukes enabled by default.
  • Nuclear missile from submarine will now work after training.
  • Nuclear missile will do civilian damage.
  • Capital will change correctly when annexing regions.
  • Fixed client connection on fast machine in single player.
  • Embargoes are terminated after a country is annexed.
  • Can change capital through constitutional form.
  • Military strength is shown properly.
  • Crash when preparing SLBM attack and subs are destroyed.
  • Region ownership computed properly when retreating from hostile territory.
  • Thematic map legend ranking fixed.
  • Diplomatic relations map ranking fixed.
  • Military units of country with Trespassing Right treaty are displayed properly.
  • Refresh of the research window fixed.
  • Display of income is done properly.
  • Newly built and designed (by user) nuclear submarine has missiles
  • Trade territories with same name can be deduced.
  • Treaties Issue CTD shouldn’t occurred.
  • Color of priority in production request fixed.
  • Huge amount of resources is fixed.
  • Population is balanced after trade and annexation.
  • Left and right ideology change when changing Internal Laws.
  • World average human development computed correctly after loading a game.
  • Relations cheat through internal laws is removed.
  • Stop unit from moving in deep enemy territory.
  • Proper image displayed in Unit Design window.
  • Debts are stored by regions, and not by countries.
  • Language and religion add up.
  • Synchronize the date after a trade is made.
  • Fixed bombardments that never stopped.
  • Various crash & optimizations

  • Last update: Friday, January 28, 2005
  • Genre: Strategy
  • File size: 17.6 MB

Files for SuperPower 2

Name

Type

Size

Date

Total

7 days

SuperPower 2 - SP2: The Great War v.1.1 mod 893.4 MB 5/21/2018 1K 10
SuperPower 2 - SP2: World War II v.13022018 mod 895.6 MB 5/21/2018 883 9
SuperPower 2 - v.1.4 International patch 17.6 MB 1/28/2005 6.2K 7
SuperPower 2 - v.1.4 US patch 14.2 MB 1/28/2005 2.2K 5
SuperPower 2 demo 170.9 MB 9/20/2004 5K 4