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Soldner: Secret Wars - game update v.33950 - v.33960 - Download

Game update (patch) to Soldner: Secret Wars , a(n) action game, v.33950 - v.33960, added on Wednesday, October 30, 2013.

file typeGame update

file size49.9 MB

downloads2187

(last 7 days)0

last updateWednesday, October 30, 2013

Free download

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v. 33960

Changelog:

Source

fixed a rare server crash that could occur when a commander assigned a target that was destroyed at the same time

grenades and kits no longer become unusable when their weapon slot is activated while touching an obstacle

fixed endlessly looping repair sound when the creation of an ammo pickup with the Engineer toolkit was cancelled

fixed a bug that caused no kill message to be shown when a unit was destroyed by a physical impact (meaning not by a weapon)

the chat notification for team account requests now shows the requesters score

weapons now display the correct amount of the ammo left

fixed a bug that caused weapons to play the reload sound once too often

fixed a bug that caused the player posture not to be synchronized properly

fixed commander freeze bug that could cause the commander to be unable to move after leaving the commander mode

it is no longer possible to start team account requests from the pre spawn terminal

fixed a bug that could cause the team account request block to be much too high

fixed a bug that could cause the players page of the webinterface to be inaccessible

XML

fixed a bug that made torpedoes underrun Gyurza-class patrol boats to often

torpedo payload's direct damage on hit increased

pilots of 'Mi-17V-3 Hip-H' may now look 90° downwards and use the laser sensors as intended

'Mi-17V-3 Hip-H' received advanced smoke grenade launching system

light helicopter MG reconfigured

resupply costs for all canons and automatic weapons on vehicles reconfigured

ranges of automatic vehicle weapons further unified

the Type 63 tank now has the correct commander target icon

armour of all Wiesel 1 & 2 reduced

base price of 'M1097 Avenger' reduced

Cruise Missile launchers now have a reload time

'Fuchs TPz 1 A7' now got tool- instead of medikit refill ability

the refill abilities speed was adjusted for 'Fuchs TPz 1 A7' and 'Vityaz DT-10P'

the base prices of 'Fuchs TPz 1 A7' and 'M977 HEMMT' decreased

laser sensors reconfigured to match expected behaviours

IFVs rebalanced

armour and health settings of helicopters and jets redesigned; the more expensive units can now survive a Stinger hit

armour of submarines increased to withstand several weapons while dived

depth charges shall now be released one by one on Mark V and CB90-H

Mark V got accoustic decoys as originaly intended

prices and ammo capacity of rocket launchers adjusted

armour and base price of 'Fennek JFST' has been increased

incorrect weapon distribution on 'Eurofighter' changed, it now has two anti tank missiles instead of additional anti air missiles

changed reload sounds for some mounted automatic guns

renamed 'RAH-66 Comanche' to 'RAH-66 AT Comanche'

renamed 'RAH-66 Comanche Anti-Air' to 'RAH-66 AA Comanche'

new weapon-configuration for 'EC665 Tiger': pilot got flares, unguided rockets and laser-missiles; WSO got turret gun, video-guided missiles and laser-marker

new weapon-configuration for 'KA-50 Black Shark': flares, heavy heli gun, unguided rockets, IR-guided anti-tank missiles, IR-guided Anti-Air missiles

new weapon-configuration for 'A-10C Thunderbolt II': flares, heavy jet gun, IR-guided Anti-Tank missiles, laser-guided 500lb bombs, unguided bombs

'A-10C Thunderbolt II' and 'Su-25KM Scorpion' were reduced in manoeuverability

the base price for several aircrafts adjusted, in addition most combat jets became cheaper

side armour of the MBT 'Challenger', 'Leopard', 'Abrams' and 'Leclerc' slightly reduced

a second laser-marker has been added to the Apache Longbow, giving also the pilot the ability to mark targets

changed flight path for infantry rocket launchers

unified usage of visors used for launchers based upon the trajectory of the rockets

fixed the distances shown in rocket launcher visors or added them if they have not been there yet

the Su-32 pilot now has a laser marker

increased impact of laser- and ir-guided Anti-Tank missiles of jets

jet A-10 no longer has laser-bombs

reduced the base price of jets A-10, Rafale, F-22

reduced the base price for the Black-Shark

some category settings for vehicles fixed

the 'EQ2102' truck received a refill medikit ability and a new base price of $500

base price for Hind helicopter decreased

the boats 'CRRC' and 'RIB' are more stable in the water now

driver and passenger animations changed for the following vehicles: Dingo, eagle III, EQ2102, Fennek, Fuchs Tpz

base price for weapon HK MP7 increased

Models/Textures

converted texture for blue smoke grenade to violet

adjusted collision boxes so the PCV Jeeps and DPV can no longer drive under high trucks

DPV model reworked

model of the Apache Longbow got a new cockpit, sensor units and further details were added

added new weapon Mac 10

Maps

Oasis: fixed houses that were not set on the ground properly

Zagadochniy Sad: redesigned two CPs

Attu Island: fixed hovering houses and flag

Atlas: removed helis and jets (VTOLs are still available)

  • Last update: Wednesday, October 30, 2013
  • Genre: Action
  • File size: 49.9 MB
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