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Soldner: Secret Wars - game update v.33931 - v.33940 - Download

Game update (patch) to Soldner: Secret Wars , a(n) action game, v.33931 - v.33940, added on Wednesday, June 5, 2013.

file typeGame update

file size43.5 MB

downloads787

(last 7 days)0

last updateWednesday, June 5, 2013

Free download

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version v. 33931 - v. 33940

Source

the ASDS respawn is now properly deactivated when an opponent enters the vehicle

a vehicle's driver can now shut down the engine without changing seats (ground vehicles only)

fixed erroneous lock message that would always display that the vehicle is unlocked

the engine glow effect is now only displayed when the jet engines are run up completely

the laser marker view of the Scout Kit is now placed on eye level

the number of players in a vehicle and the number of seats is now displayed next to the driver's name

jets can now use the minimap while in infrared or night vision

the team score is now displayed in CTF and CTV game modes

added notification sound for new team account requests

vehicle cannons no longer rotate to north when a user switches to the gunner seat

removed IR target functions (IR Strobe Grenade, IR Marker on vehicles, Scout-Kit IR Marker)

added function to mark Laser targets with vehicles

rcon map command has a help text now

the game mode Super Conquest can now be started via rcon command

the rcon password can now also be set using the command !rcon pass <password>

the !rcon command can now be used without having set the rcon password first

the Scout Kit now has all the features of the Sniper Kit

fixed a bug that made it impossible to use sensors on rotated cannons with limited rotation angles

fixed errorneous use of passenger model offset parameter that made it useless

added parameter to configure rockets to loose kill energy when fired long distances

when switching through grenade slots the current grenade type is shown in a splash message

seats on vehicles can now be defined to be not useable from inside the vehicle (e.g. prohibiting switching to Heli gunner seats in mid air)

implemented new system that allows to start maps depending on their size and the number of players in the server

boats now explode again when they loose all their health

reconfigured flyer physics system to allow proper use of floating aircrafts

the commander target icons match the target type again

XML

Sniper-Kit removed

balancing of infantry weapons updated

the Desert Eagle's recoil when zoomed was brought back to a normal level

rebalanced all man-carried rocketlaunchers

added 'Spike SR Laserguided' as a man-carried massive-impact laserguided misslesystem

a new anti-vehicle rocket launcher is introduced, the RPG-7

'Panzerfaust 3-T', 'Panzerfaust 3 BunkerFaust', 'C90-CR (M3) Anti Bunker' and 'C90-CR (M3) Anti Personnel' removed

M15 White Smoke grenades removed

"Flashbang" renamed to "M84 Stun Grenade"

country origin grenades updated

removed Humvee TOW from the terminal

armour of HEMMT transport and mobile spawn trucks slightly reduced

base price for Vityaz DT-10P reduced to $2.000

VBL 7.62 was exchanged with the VBL MILAN with an anti-tank rocket launcher

VBL MILAN is now amphibic

the AA-MG on Supply V and MedEvac got rebalanced

the radar jammer of the K1Sh1 Infauna can now only be controlled by the driver

the base price of the K1Sh1 Infauna has been reduced to $5.200

camera-guided weapons got a small rebalancing

changed the anti-air infrared sensor settings to become easier influenced by Flare countermeasures

balancing of jets, VTOLs and helicopters completely reworked

added nightvision view for transport jets Y-7H and An-72/74

"Su-34 Fullback" renamed to "Su-32MF Fullback"

"Y-7H" renamed to "Y7-200"

"F1-Mitsubishi" renamed to "F-1 Mitsubishi"

"F-15C Eagle" renamed to "F-15E Strike Eagle"

"F-16C Fighting Falcon" renamed to "F-16E Fighting Falcon"

"F/A-18 Hornet" renamed to "F/A-18C Hornet"

"F-117A Nighthawk" renamed to "F-117A Night Hawk"

"Eurofighter" renamed to "Eurofighter Typhoon (Tranche 2)"

"SAAB JAS-39 Gripen" renamed to "JAS 39EBS Gripen (C b-III)"

"Tornado" renamed to "PA-200 Tornado GR.4"

"Rafale" renamed to "Rafale B F3"

"Mig-29 Fulcrum" renamed to "Mig-29M/33 Fulcrum-E"

all passengers of transport-jets and -VTOL got a compass in their HUD

the following jets are now prepared to be two-seated: Harrier, Rafale, Tornado, F-15 in addition to the Su-34

the F-1 got a new weapon-configuration based on its original

visibility of pilot/WSO in the following jets fixed: Tornado, Eurofighter, SAAB Gripen, Rafale

changed the sequence in which the B-8 rocket pods of the Su-25KM are be used

added frame animations for the landing gear of the 'Su-25KM Scorpion'

'An-24 Coke', 'Su-39 Frogfoot (Su-25TK)' and 'Cessna Skymaster' removed

"AH-1F Super Cobra" renamed to "AH-1W Super Cobra"

Hind and Apache: exchanged pilot and WSO seat's position

base price of several helicopter models changed again (most decreased)

refill toolkit ability does now work for chinook helicopter

radius of UH-60Q's refill medikit ability increased

maximum engine's temperature decreased for some helicopters

passengers #3-5 of a Mi-17 helicopter again have a 1st person view

the Chinook helicopter can now land on the water

reconfigured all hud for non-pilot seats in helicopters (e.g. added compass)

co-pilots of helicopters Panther AB, Harbin Z-9C and Cougar are now visible in their seats

Bo 105P cannot be locked and destroyed by guided anti tank rockets anymore

'AS 565 UB Panther', 'UH/HH-60M MedEvac', 'UH-60M HOT Gunship', 'RAH-66 Comanche Attack' and 'AH-64D Apache Longbow GS' removed

"Jetski" renamed to "Jetski Ultra 300LX"

added new wave effect for ships (Arleigh Burke class)

speeds of several ships reconfigured

impact of Tomahawk Cruise missiles, equipped on Arleigh-Burke-Class destroyers, increased massivly

new AA rocket launcher system added for the Arleigh-Burke class destroyers (enhanced sea sparrow)

the 12.7mm calibre heavy MGs used on boats (e.g. Mark V) got more killenergy per hit

CB 90 boats got a little less armour and stability

Mark V's armour increased again

CB 90 H (non AA version) got a weaker but faster turret gun which may be used as a AA-MG as well

Models/Textures

the anti-air rocket pod of the vehicle 'Linebacker Bradley M6' can now be angled upwards

the AGM 65G anti-ground missile now has a motor effect

modified tutorial startscreens 2 and 5 (turning off the engine)

the gear flap for the right gear of jet 'Tornado' is now animated

Chinook model enhanced with float-bodies

Spike SR laser-guided rocket launcher system introduced

VBL model changed to the version armed with an additional MILAN launcher at its rear turret and is now amphibic

Rafale's seat direction fixed

scale of gripen and harrier model fixed

SAAB Gripen jet now has an engine effect

added new engine animation for jet Yak-141

the machine gun of the jet F-15 now shoots straight

added new camouflage setting leo

added several new map objects: landing stage, stack of wood, tree stump, hanging bridge, tent

fixed errorneous LOD settings of the Lenin statue object

fixed a dog house object that was hovering in the air

added new weapon icon for camera guided bombs

fixed two rocket models that do now show exhaust effects

model and texture of the Super Cobra helicopter completely reworked

model and texture of the Mi-25 Hind helicopter completely reworked

added new spawn vehicle Air Tractor AT-301 (agricultural aircraft)

added new unarmed sea plane Cessna 117B Cardinal

added new rocket launcher RPG-7

added new ship "Gyurza Class"

Maps

Soldner-Betatest: removed spawn vehicles that will be removed with the next patch

Baikal-Sea: removed the double fence around the helicopter spawn area

Volcano: removed the double fence around the helicopter spawn area

Bone Mountain: fixed helicopter spawn area at the farm CP with the airport

Bone Mountain: added new spawn vehicle AT-301

Silvereye: adjusted water dephts

Silvereye: HQ Red is now on the island were CP Delta was previously

Silvereye: added three new airports

Carpathian Mountains: replaced spawn vehicles

Carpathian Mountains: roads flattened

Countryside: replaced spawn vehicle Cessna Skymaster by new AT-301

Serpentine: replaced spawn helicopter Panther by Cougar

River of Kazan: replaced spawn vehicle Mowag Piranha by Luchs

Saint Rebekka: replaced spawn vehicle Cessna Skymaster by new AT-301

K-Town: added new spawn vehicle AT-301

Pietrovsky: added new spawn vehicle AT-301

River Delta: map completely reworked

Armageddon: map completely reworked

new map Dead Island added

new map Attu Island added

new map Kursk added

  • Last update: Wednesday, June 5, 2013
  • Genre: Action
  • File size: 43.5 MB
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