BattleTech - cFixes v.1.6.2.1 - Game mod - Download

The file cFixes v.1.6.2.1 is a modification for BattleTech, a(n) strategy game. Download for free.

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File Type: Game mod

File Size: 218.8 KB

Last Update: Friday, September 27, 2019

Downloads: 366

Last 7 days: 0

Report problems with download: support@gamepressure.com

cFixes (dawniej JK Minor Adjustments) to modyfikacja do gry BattleTech, której autorem jest Justin Kase.

Description:

cFixes - Community fixes to HBS BATTLETECH

Provides adjusted versions of Core Game JSON files, correcting errors, typos and some Lore/Cannon conflicts. Was formerly known as JK Minor Adjustments but has merged with a larger community effort to fix files.

The ultimate goal of the mod is to eventually not be needed - as HBS applies fixes going forward.

Bugs fixed as reported here:

https://forum.paradoxplaza.com/forum/index.php?threads/simple-json-typo-fixes-post-1-4-0.1126334/

These files are the result of the combined work of several community modders, namely:

Amechwarrior, Hawaii, bug tracing and code review.

Dr. Banzai, Germany, bug fixing and configuration management.

scJazz, US East Coast, bug fixes and code review.

JustinKaseToo, US East Coast (living on West Coast time according to his wife), bug and formatting fixes.

Sheepy, bug fixes and code review.

Credits:

Thanks to the community at large for helping bring these bugs to HBS's attention! This mod is intended for free use and re-use.

### Instructions:

Remove older editions of cFixes.

Copy cFixes folder in to Mods folder created for ModTek.

### ModTek/BTML

This mod needs ModTek to work:

https://github.com/BattletechModders/ModTek/releases

Thanks to mpstark and the entire ModTek team for making this mod possible!

## List of Fixes

### StreamingAssets/data/chassis/

chassisdef_banshee_BNC-3S.json - fixed costs

chassisdef_blackjack_BJ-1DB.json - fixed costs

chassisdef_blackknight_BL-6-KNT.json - fixed variant name to BK-7-KNT

chassisdef_blackknight_BL-6b-KNT.json - fixed reference to BK-7-KNT

chassisdef_cicada_CDA-2A.json - fixed costs

chassisdef_crab_CRB-27.json - fixed costs

chassisdef_cyclops_CP-10-Q.json - fixed costs

chassisdef_hatchetman_HCT-3F.json - fixed costs

chassisdef_hatchetman_HCT-3X.json - fixed costs

chassisdef_highlander_HGN-732b.json - fixed "732B" to "732b"

chassisdef_hunchback_HBK-4G.json - melee DMG to 75 from 80

chassisdef_hunchback_HBK-4P.json - melee DMG to 75 from 80

chassisdef_javelin_JVN-10F.json - fixed costs

chassisdef_javelin_JVN-10N.json - fixed costs

chassisdef_raven_RVN-1X.json - fixed costs

chassisdef_urbanmech_UM-R60L.json - fixed costs

chassisdef_urbanmech_UM-R90.json - fixed costs

chassisdef_vindicator_VND-1AA.json - fixed costs

### StreamingAssets/data/contracts/

?All Escort and Capture Base contracts have had the word "Dropship" replaced with "DropShip" as used in the BT writers guide.

AttackDefend_Reconquest.json - typos (Goddness and DropShip)

AttackDefend_Retaliation.json - enabled def. turrets as dialogue text implies, typos (Goddness and DropShip)

FireMission_DataLiberation.json - typos (Reinforments and DropShip)

FireMission_DataLiberation_Hard.json - typos (Reinforments and DropShip)

FireMission_FireForEffect.json - typos, too many to list here

FireMission_Fireworks.json - "WarShip" changed to "Pocket WarShip" as no true WarShips should be available.

lastChance_a1_3wayBattle.json - Removed chance for turrets to appear

SimpleBattle_RaidingParty.json - DropShip foramtting

SimpleBattle_RaidingParty_Hard.json - DropShip foramtting

succession_1_assassinate - typos (commision and intitial)

succession_a1_assassinate.json - typos (commision and intitial)

ThreeWayBattle_TestDrive.json - Exclude Cap.Con from being employer stealing from Cap.Con

### StreamingAssets/data/descriptions/Lore/

LoreGreatHouses.json - ordered Houses "Around the Sphere"

LoreSuccessorState.json - ordered Houses "Around the Sphere"

### StreamingAssets/data/events/

event_mw_leadershipMoment.json - added contextual words to fix "they rises" error

event_mw_nobleBonds.json - Fixed the gender reference instead of defaulting to their.

event_mw_triage.json - missing commas

### StreamingAssets/data/factions/

faction_KellHounds.json - Demonym fixed missing space between "KellHounds"

### StreamingAssets/data/flashpoints/

fp_shadowOrg.json - Changed required tags to spwan to allow both Campaign and Career spawning

fp_uw1.json - Spawn weight 200 from 10 to match "Joint Venture"

### StreamingAssets/data/hardpoints/

hardpointdatadef_trebuchet.json - fixed RA blank slot in hardpoint 2 (slot 1)

### StreamingAssets/data/heatsinks/

Gear_HeatSink_Generic_Bulk-Bank.json - fixed [AMT] value in StatusEffect Description Details

Gear_HeatSink_Generic_Improved-Bank.json - fixed [AMT] value in StatusEffect Description Details

Gear_HeatSink_Generic_Standard-Bank.json - fixed [AMT] value in StatusEffect Description Details

Gear_HeatSink_Generic_Thermal-Exchanger-I.json - fixed [AMT] value in StatusEffect Description Details

Gear_HeatSink_Generic_Thermal-Exchanger-II.json - fixed [AMT] value in StatusEffect Description Details

Gear_HeatSink_Generic_Thermal-Exchanger-III.json - fixed [AMT] value in StatusEffect Description Details

### StreamingAssets/data/mech/

mechdef_banshee_BNC-3S.json - fixed costs

mechdef_blackjack_BJ-1DB.json - fixed costs

mechdef_blackknight_BL-6-KNT.json - fixed variant name to BK-7-KNT

mechdef_blackknight_BL-6b-KNT.json - fixed reference to BK-7-KNT and 6b, moved DHS, fixed costs

mechdef_cicada_CDA-2A.json - fixed costs

mechdef_crab_CRB-27.json - given Role - Brawler and Lance - Tank tags, fixed costs

mechdef_cyclops_CP-10-Q.json - given Role - Sniper and Lance - Support tags, removed duplicate IDF tag, fixed costs

mechdef_cyclops_CP-10-Z.json - given Role - Sniper and Lance - Support tags, removed duplicate IDF tag, fixed costs

mechdef_griffin_GRF-4N.json - fixed JJ from Leg to Torso, moved DHS from illegal Leg slots to torsos to match "Greed"

mechdef_griffin_GRF-4N_fp_greed.json - fixed JJ from Leg to Torso

mechdef_hatchetman_HCT-3F.json - given Lance - Assassin tag, removed duplicate jumpOK tag, fixed costs

mechdef_hatchetman_HCT-3X.json - given Lance - Assassin tag, removed duplicate jumpOK tag, changed faction tag, fixed costs

mechdef_highlander_HGN-732b.json - Adjusted Torso Front Armor to match Record Sheets, 1b from 1B typos

mechdef_highlander_HGN-733.json - Adjusted Center Torso Front Armor to match Record Sheets, allocated "spare" armor point to CTR

mechdef_highlander_HGN-733P.json - adjusted Torso Front Armor and HS+ammo locations to match Record Sheets

mechdef_javlin_JVN-10F.json - given Lance - Assassin/Vanguard tag, removed duplicate jumpOK tag, fixed costs

mechdef_javlin_JVN-10N.json - given Lance - Assassin/Vanguard tag, removed duplicate jumpOK tag, fixed costs

mechdef_quickdraw_QKD-5A.json - removed duplicate tags "unit_indirectFire" and jumpOK

mechdef_raven_RVN-1X.json - fixed costs

mechdef_urbanmech_UM-R60L.json - given Lance - Tank tag, removed duplicate jumpOK tag

### StreamingAssets/data/milestoneSets/

ms_fp_doubleAgent.json - fixed Taurian rep (was Steiner) in reward ms for all branches

### StreamingAssets/data/movement/

movedef_PACKRAT.json - max walk 210 from 200

movedef_GALLANT.json - slowed down Gallant to TT speeds

### StreamingAssets/data/pilot/

All pilot files have been refactored to stock passive traits, this is over 90+ files and summerized here for brevity. Any missing passive traits have been added to conform to the standard progressions. Story pilots with more than the normal amount of abilities have been retained, but their passive traits have been brought up to standard. Turret "pilots" have not been touched.

### StreamingAssets/data/regions/

regionDef_Positive.json - typo (Positve)

### StreamingAssets/data/simGameConstants/

SimGameConstants.json - max contract fixes for 5+ skull contracts, various extra commas, missing commas

### StreamingAssets/data/starsystem/

starsystemdef_Camadeirre.json - fixed typo: "Camadeirre" change to "Camadeierre"

### StreamingAssets/data/turrets/

turretdef_Standard_Laser.json - renamed "Standard Laser Turret" from "Light Standard Turret"

### StreamingAssets/data/upgrades/cockpitMods/

Gear_Cockpit_StarCorps_Dalban.json - fixed typo: "Morale" changed to "Resolve"

### StreamingAssets/data/vehicle/

vehicledef_BULLDOG.json - added Front MG and ammo

vehicledef_DEMOLISHER.json - added missing 4th ton of AC/20 ammo

vehicledef_GALLANT.json - fixed armor to TT values, LRM hardpoint slot adjustment

vehicledef_MOBILEHQ_ARMORED.json - fixed armor to match TT values

vehicledef_SCORPION.json - moved MG from Turret to Front

vehicledef_STRIKER.json - fixed value: Turret Armor 120 changed to 110

vehicledef_SWIFTWIND_ARMORED.json - fixed tonnage and armor to match possible TT config

### StreamingAssets/data/vehicleChassis/

vehiclechassisdef_GALLANT.json - fixed weight class to Heavy

vehiclechassisdef_MANTICORE.json - fixed armor and internals

vehiclechassisdef_SCORPION - moved AP hardpoint from Turret to Front

vehiclechassisdef_STRIKER.json - fixed armor and internals

vehiclechassisdef_SWIFTWIND.json - fixed armor and internals

vehiclechassisdef_SWIFTWIND_ARMORED.json - fixed Tonnage and armor and internals

### StreamingAssets/data/weapon/

Weapon_Gauss_Gauss_1-M7.json - tag fixes

Weapon_Gauss_Gauss_2-M9.json - tag fixes

Weapon_Laser_LargeLaserER_1-Blankenburg25.json - tag fixes

Weapon_Laser_LargeLaserER_2-BlazeFire.json - tag fixes

Weapon_Laser_LargeLaserPulse_1-Thunderbolt12.json - tag fixes

Weapon_Laser_LargeLaserPulse_2-Exostar.json - tag fixes

Weapon_Laser_MediumLaserER_1-MagnaVI.json - tag fixes

Weapon_Laser_MediumLaserER_2-BrightBloom.json - tag fixes

Weapon_Laser_MediumLaserPulse_1-RakerIV.json - tag fixes

Weapon_Laser_MediumLaserPulse_2-Magna400P.json - tag fixes

Weapon_Laser_SmallLaserER_1-Diverse_Optics.json - tag fixes

Weapon_Laser_SmallLaserER_2-BlazeFire.json - tag fixes

Weapon_Laser_SmallLaserPulse_1-Maxell.json - tag fixes

Weapon_Laser_SmallLaserPulse_2-Magna200P.json - tag fixes

Weapon_PPC_PPCER_1-MagnaFirestar.json - tag fixes

Weapon_PPC_PPCER_2-TiegartMagnum.json - tag fixe

Mod Installation:

Copy the mod folder into your BATTLETECH\Mods directory.

Requires ModTek?

  • Last update: Friday, September 27, 2019
  • Genre: Strategy
  • File size: 218.8 KB

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