George - Hobb's Yard, Artist's Studio | London Broken Sword: TSC Guide
Last update: 11 May 2016
Knock on the door - no answer. Nico will notice the lights upstairs. Left of the door, there is a Letter Box. Pull out a Letter and right click on it (the letter is in your pocket) to read it. Look at the balcony door - somebody is definitely home. Right then, Inspector Navet will call, telling you to report back to Paris, to the Gallery, tomorrow. You will be taking part in the reconstruction of events that took place in the crime scene. Look inside the Van Cab to open a close-up.
Pick up the Whiskey, then sound the Horn. Sadly, it's broken. Use the Bonnet Catch to open the Van Hood. Now, take a look at the Van Bonnet - in close-up you'll see that the horn is not hooked up.
Examine the Battery, Battery Terminal and the horns on the left and right, at the bottom. Take a look at a Loose Wire next to them. At the top, on the left, click the Wiring Loom. Close the close-up and click on a pile of Junk lying on the ground. You'll find two Long Wires in there. Use your Nail Clippers on one of them - and voila, you now have two wires instead of one. Look under the hood again and use the long wire to connect the two horns (click the Loose Wire on the right of the left horn). The short wire will connect the right horn with the battery (with the wire in hand, click the Loose Wire sticking out of the right horn). Connect the second wire with the Loose Wire - from the left of the left horn with the Dashboard. In case of trouble, see below:
Now get in the car and use the horn. Hobbs will come out on the balcony. Unfortunately, talking to him won't do you any good. Nevertheless, use the horn to have him come out again - and this time show him the Modeling Agency Letter. That's when he'll let you inside.
Hobbs will take care of Nico, while you get to work. If you attempt to go up the balcony stairs, Hobbs will stop you. Click the Bottle and Whiskey Glass on the table next to him. Try have a look at his Portfolio - you'll get a definite no, but will be able to talk to him. Examine the Stereo near the stairs.
Press the Power Button - the green one on the left. Use the Volume Knob to turn the volume up. This will overcharge the old wiring system and will soon come in handy. Now, go behind the Screen to meet Lady Piermont. Notice that Hobbs will drink the whiskey - pour him another shot from the bottle you found in his car. Talk to the woman. Use the Thermostat. The owner will drink another shot ("Water of Life" achievement). Ask Lady Piermont for help in looking at Hobbs' portfolio - just ask her about it.
Call the lift (go up the stairs and press the Lift Buttons). Select Lift when talking to the woman again and she will move to the lift platform. Press the lift button again - that's when power will go down. When Hobbs goes to the Fuse Box, quickly take the portfolio. In close-up, examine the first Sketch.
Turn three pages (Next Page).
Eventually, you will find the sketch of the missing painting. Take it and talk to its author. You can either press him (Hard) or not (Soft), but will be able to ask him a few questions. The conversation ends on asking about Medovsky. You'll find yourself in Paris afterwards.