Sequence 1 (part 1) | The storyline AC: Liberation HD Guide
Last update: 11 May 2016
Only a Nightmare
You start the game with a short prologue, where you control your character, who is a little girl. Follow the running chicken. After the cutscene, go towards the glowing points marked on the radar in the bottom-left corner.
Right after you complete the quest to find your mother - the character glowing white - and press the interaction key, you will be transferred to a moment when the little girl is already grown-up and a fight with six opponents starts.
Follow the instructions on the screen and use the keys. In the order they appear, first parry, attack and counter-attack. Eliminate the remaining three by using the actions given earlier.
New Orleans by Night
After the prologue, sequence I on the rooftop, starts. Go towards the first mission by following the green marker on the radar. Press the interaction key once you reach the coop. You can also start exploring the map, at any moment, before you start completing missions.
After you start the mission and listen to the objectives, reach the top of the Saint Louis cathedral, by following the white points.
You can change your outfit in the dressing chamber, by selecting one of the available sets. The change of looks allows you to hide your identity from the chasing party, determines the character's behavior and the abilities to interact or complete various missions.
After you change your outfit, go to the next point on the radar.
A Slave in Trouble
Go to the main gate. To go further, you need to hide in the hay cart that is going by.
To get around the guards, you need to blend in with the crowd - you can do that by carrying a crate. You need to watch out for the guards. If you attract attention, e.g. by attacking or running into any , you will be attacked by that guard and the other ones who saw what happened. Make it over to the next point in the mission - groups of people at the fire.
Climb onto the tower of the residence to gain a better view over the area and locate the missing slaves. On the tower, walk onto the log and synchronize with the action key. Then, approach the barn door marked on the map.
Further on, you need to deal with three armed opponents. The tutorial will inform you on how to disarm an opponent (counter-attack and the disarmament key). With a weapon in your hand, you can eliminate the remaining enemies. You should pay attention especially to counter attacks, when your enemies are marked is with the red icon. Afterwards, exit.
The Safe House
The first thing that you need to do, after the cutscene, is removing the poster. The posters appear whenever your character is wanted. By removing them, you decrease the notoriety level. The levels are independent for each persona and it rises just as independently. Go to the store now.
In the store, you can buy the traveling outfit. Confirm your purchase and return to the residence.
Taking Care of Business
Full synchronization: do not kill anybody.
You are now in the harbor. Enter the highlighted door into the storage. After you watch the cutscene, follow the man with the icon above his head, without being noticed. You cannot lose him but, you can also be spotted if you are too close for some time, which will end this mission in a failure.
After you complete this mission, the next thing is to bribe the guards of the ship. Approach them and press the action key to pay them. Now, go aboard.
While dressed as the lady, you can charm some men. They will be following you around, thanks to which you can lure them into a trap. Test this function now, by using the action key. Your charm will wear off over time and so, to prolong its effectiveness, press the action key again.
Father's Troubles
Full synchronization: charm, at least, one guard.
Approach the barrels now and press the action key, to start. Then, use the eagle vision to find clues. They have been marked in yellow - here: these are footprints. Use eagle vision in the areas marked in green on the radar.
In this mode, enemies are marked in red: both guards and criminals, who will want to rob you. You can walk around them or eliminate them but, to achieve full synchronization, stay away from them.
Charm the guard to enter the storage. The crates at the wall on the left are the clues.
Go to the third place, where you will identify another crate as a clue. Then, contact Maxent.