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PolishReleased PS3 Video Games

Video Games Encyclopedia by Gamepressure.com

A list of Released Polish video games for PS3 sorted by popularity among gamers.

PlayStation 3 is the 7th generation console from Sony. It was released on November 17th, 2006 in North America and March 23rd, 2007 in Europe. PS3 came about a year later than its biggest rival – Xbox 360 from Microsoft – so it didn’t manage to conquer the market as PlayStation 2 had done a couple of years earlier. Also, complicated architecture of the console – based on the Cell CPU which became a pain in the neck for game developers – made it harder to achieve great sales results. PlayStation 3 was succeeded by PlayStation 4 in 2013.

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Dying Light
Dying Light

Action canceled

An first-person perspective survival horror game, created by the Polish developer Techland, known for Dead Island and the Call of Juarez series, among others. The player assumes the role of a character who is trying to survive in a zombie-infested metropolis. The sandbox gameplay of Dying Light is divided into two phases. During the day, the game puts main focus on exploration and acquisition of raw materials and weapons, while at night players must face hordes of the living dead.

Two Worlds II
Two Worlds II

RPG 18 November 2010

A sequel to 2007's Two Worlds - an RPG developed by Reality Pump. The story is set five years after the events of the original game. The land of Antaloor are ruled by the dark lord Gandohar. The protagonist is kept prisoner in a dungeon after a failed attempt to rescue his sister. Surprisingly, his old enemies, the Orcs, rescue him, offering alliance in order to liberate Antaloor. Much like in the original game, the player explores a huge, open world on foot or on horseback.

Dead Island
Dead Island

Action 06 September 2011

A first person survival-horror action game with cRPG elements. Dead Island was developed by Techland Studio, together with the Deep Silver company. The story features a tropical island, cut off from the world, where a zombie epidemic spreads out. Few remaining people are trying to survive and find a way to escape the living dead. Gameplay in Dead Island is built around exploration, completing quests, crafting useful items, and fighting undead opponents.

Dead Island Riptide
Dead Island Riptide

Action 23 April 2013

A sequel to Dead Island, the bloody FPS survival horror released in 2011. The game was developed by Polish studio Techland with publishing support from Deep Silver company. Dead Island Riptide picks up where the first game left off. Although a few lucky survivors managed to escape the zombie-infested island of Banoi, they never managed to get home, as their ship crashed by the shore of another tropical island – Palanai.

Sniper: Ghost Warrior
Sniper: Ghost Warrior

Action 28 April 2011

A tactical action game which casts the player in the role of an experienced sniper sent on a mission against a political regime controlling Isla Trueno. The game was created by City Interactive (CI Games currently) - a Polish developer popular mainly for such series as Code of Honor or Terrorist Takedown. In Sniper: Ghost Warrior, the player takes part in a series of missions aimed at testing their combat skills.

Deadfall Adventures: Heart of Atlantis
Deadfall Adventures: Heart of Atlantis

Action 29 October 2014

Inspired by the new adventure cinema (The Searchers of the Lost Ark, King Solomon's Mines and others) action adventure game with FPP view. The title was produced by The Farm 51 studio from Gliwice, known from NecroVision and Painkiller Hell & Damnation.

Call of Juarez: Bound In Blood
Call of Juarez: Bound In Blood

Action 30 June 2009

The second installment in the series of FPS games developed by Polish studio, Techland. This game is actually a prequel to the original title. We play the part of two brothers: Thomas and Ray McCalls, of whom the latter is known from the first game. Much like in the original Call of Juarez, the two characters play very differently – they have individual skills and equipment.

Call of Juarez: Gunslinger
Call of Juarez: Gunslinger

Action 22 May 2013

A first-person shooter set in the Wild West. Developed by the Polish developer, Techland, it is the fourth entry in the Call of Juarez series. We play as a bounty hunter, Silas Greaves, who recalls his adventures in the Wild West. The game’s campaign is divided into missions, during which the player has to bring down many legendary outlaws and gunmen (Billy Kid, Pat Garret, Jesse James, and others). Unlike previous games, Call of Juarez: Gunslinger introduces a more arcade style of gameplay.

Enemy Front
Enemy Front

Action 10 June 2014

A first-person shooter set in World War II developed in cooperation by CI Games’ teams in Rzeszow and London. In the main campaign, the player assumes the role of Robert Hawkins, an American war correspondent, who joins the resistance movement as a witness to the cruelty of the Germans. The action takes place primarily in the war-torn Warsaw, although we will also visit Norway, France, and Germany in the protagonist’s flashbacks.

Death Road 2
Death Road 2

Racing canceled

The second installment of a futuristic racing game created by Active Zone studio in Krakow. Once again, we are at the helm of super-fast cars that fight for victory on a variety of routes, often resorting to unclean play and using deadly weapons.

Iron Sky: Invasion
Iron Sky: Invasion

Simulation 28 March 2013

A combination of a cosmic simulator with a strategy, based on the motifs of a film about the Nazis from the Moon - Iron Sky. The title is a project by Miroslaw Dymek and Reality Pump studio. It is modelled on the classics of the genre - X-Wing, Freespace and X-Com series. The player's task is to repel the invasion of Earth and destroy the enemy's main base on the moon.

Call of Juarez: The Cartel
Call of Juarez: The Cartel

Action 19 July 2011

The third installment in the FPS series by Polish studio, Techland. This time the game’s setting was shifted to modern times, and the story is focused on the struggle with the eponymous drug cartel. The players control a special team that was established to solve the problem of cartel bosses. The team consists of Kim Evans, Eddie Guerra and Ben McCall – a descendant of Ray McCall. The game’s foundation is, again, the story campaign, which can be played either solo or in cooperation.

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Racing 30 November 2010

Extremely fast racing quads and motorcycles straight from the authors of Call of Juarez and Xpand Rally. In the game we have at our disposal a dozen or so different machines, with which we are able to cover each of the routes prepared by the creators in any way. The whole thing is based on dynamic fun and is not strong on any realism.

Linger in Shadows
Linger in Shadows

Puzzle 09 October 2008

Linger in Shadows is an ambitious project of the Polish group Plastic Demo Scene, which is a kind of interactive experiment. The participant's task is to find five stamps, which will allow for a further journey in the oneiric, virtual world. The game focuses on manipulating time and elements of the environment.

MouseCraft
MouseCraft

Puzzle 08 July 2014

Produced by homegrown studio Crunching Koalas, a fun puzzle and arcade game that combines elements of two legendary titles: Tetris and Lemming. In the game we take control over not very resourceful mouse community, which all its actions are subordinated to gaining more pieces of cheese. While playing, we learn the story of a certain mad, feline scientist, whose character accompanies us through each level. The gameplay mechanics combines features of both mentioned titles.

Anomaly: Warzone Earth
Anomaly: Warzone Earth

Strategy 29 August 2012

The debut production from the Polish 11bit Studios, comprised of former members of Metropolis Software House. Anomaly: Warzone Earth is a combination of a dynamic action game with elements of a tactical real-time strategy - attempting an unusual approach to the popular tower defense genre. The story is set in 2018, when strange anomalies begin to occur on the surface of our planet. What also makes its appearance in the game are great war machines that exterminate civilians.

Rambo: The Video Game
Rambo: The Video Game

Action 21 February 2014

A first-person perspective rail shooter based on the Rambo movie series. The game was developed by Polish studio Teyon Games known for its Heavy Fire series. The story campaign in Rambo: The Video Game consists of a series of missions inspired by movies First Blood, Rambo: First Blood Part II and Rambo III. The player can fight soulless law enforcers in Hope city, free the captives held in Vietnamese jungle and help the Afghan guerillas.

Datura
Datura

Adventure 08 May 2012

Datura is a game created in cooperation with Sony Santa Monica Studio and Polish group Plastic Studios (known from Linger in Shadows published in 2008). The title is unusual and innovative.

Robot Rescue: Revolution
Robot Rescue: Revolution

Puzzle 04 December 2013

Robot Rescue: Revolution is a puzzle game created by Teyon Games studio in Krakow for PC and PS3 users. Players are supposed to help the friendly robots escape from the traps and dangers of the computer labyrinth. The game consists of more than 100 boards with different levels of difficulty.

Painkiller Hell & Damnation
Painkiller Hell & Damnation

Action 31 May 2013

Another installment of the popular FPP shooter series created in 2004 by the Polish studio People Can Fly. The game was developed by the team at The Farm 51, founded by people involved in the creation of the original. The players assume the role of Daniel Garner who died in a car crash along with his wife. The protagonist is tasked with dealing with infernal hordes, which will allow him to redeem himself and join his beloved in the afterlife.

The Witcher: Rise of the White Wolf
The Witcher: Rise of the White Wolf

RPG canceled

One of the most anticipated Polish productions, but never released. The White Wolf Returns was supposed to be a console adaptation of The Witcher's adventures, created by CD Projekt RED, encouraged by the success of the PC version, in collaboration with French studio WideScreen Games. The developers intended the game to combine the storyline of the PC original with brand new mechanics, adapted to the specifics and capabilities of seventh-generation consoles.

Raven's Cry
Raven's Cry

RPG canceled

Raven's Cry is a pirate-themed action game featuring elements of sailing simulation. The initial developer team, Finnish studio Octane Games, was replaced by Reality Pump during development. The game's protagonist, Christopher Raven, is a man obsessed with a burning desire for bloody revenge on the pirates who murdered his parents many years ago. The dark plot of Raven's Cry is greatly influenced by the player’s choices.

THEY
THEY

Action canceled

THEY is an impressive action game, in which we observe the events from the first person's perspective. The action of this production takes us into the near future. We fight spectacular duels with intelligent monsters.

Bulletstorm
Bulletstorm

Action 22 February 2011

An insane, science-fiction FPS game developed by People Can Fly. The action is set in the 26th century, when one of the greatest world powers is the Confederation of Planets led by the cruel general Sarrano. The player takes on the role of Grayson Hunt, an ex-member of the Dead Echo elite squad. Having discovered the truth about his employer, the protagonist decides to act on his own and defeat the general once and for all.