PC Strategy Video Games30
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’. more
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Captain of Industry
Strategy November 2024 (early access since 31 May 2022)
Economic strategy with sim game elements. In Captain of Industry we become the head of an industrial colony, which we have to not only make fully self-sufficient but also transform into a real tycoon shaking the whole region.
The Kings of the Dark Age
Strategy 03 May 2005
The Kings of the Dark Age is a strategy game, produced by Croatian developer studio Cateia Games. The action was set in the Middle Ages, and the player plays the role of a feudal ruler, whose task is to expand his country, develop the economy and eliminate all threats. The game combines elements of classic turn-based strategy and RTS.
Mission Barbarossa
Strategy 12 April 2004
Ostfront Barbarossa is an unofficial extension of the popular Blitzkrieg real-time strategy prepared by the British company Active Gaming.
Caterpillar Construction Tycoon
Strategy 12 October 2005
Caterpillar Construction Tycoon is an original in many respects economic game that will allow you to play the role of a contractor dealing with various construction projects.
SeaWorld Adventure Parks Tycoon 2
Strategy 15 January 2005
Economic strategy, created by Activision Value publishing company together with Deep Red Games development studio. Just like the first part of the game in this series, it is a water park simulator.
Gary Grigsby’s World at War
Strategy 28 March 2005
Another extensive turn-based strategy developed by 2BY3 Games - a team including a true legend of war-themed strategy games - Gary Grigsby. The player is taken to the World War II period and the fate of the countries involved in it lies in the player's hands. Not only can the player command their armies directly and apply sophisticated strategies or tactics, but also develop new military technologies and bring more and more powerful units into fight.
1944: Battle of the Bulge
Strategy 01 April 2005
The third part of the popular series of real time strategies (RTS), set in the turbulent period of World War II, produced by Monte Cristo development studio.
Blitzkrieg: Burning Horizon
Strategy 06 April 2004
Blitzkrieg: The Fire Horizon is a stand-alone addition to Blitzkrieg's real-time strategy (RTS) produced by Nival Interactive development studio. Enlargement includes a new campaign in which players have the opportunity to become the commander of German troops subordinate to Field Marshal Erwin Rommel and take part in World War II battles in Sicily, Normandy and Ardennes, among others.
SimCity (1989)
Strategy 09 June 1989
A classic strategic-economic game in which we play the role of the mayor of a hypothetical city. Whether a small village turns into a thriving metropolis will depend solely on our efficient management and cleverness.
Hearts of Iron 2
Strategy 04 January 2005
A sequel to the well-received grand strategy game set during World War II, developed by Paradox Interactive. Hearts of Iron 2 spans the entire world and requires us to oversee not only military activities but also all kinds of economic, political, and social dependencies. The player can lead any country, including the biggest superpowers of the era, such as Germany, Great Britain, and the Soviet Union. Hearts of Iron 2 offers great freedom in preparations for the outbreak of the World War II.
Land of Legends
Strategy 21 September 2005
Land of Legends is a turn-based strategy game set in a fantasy atmosphere. Eight different races fight for dominance over the world, using both cold steel and magic in confrontations.
Blitzkrieg: Rolling Thunder
Strategy 09 November 2004
Rolling Thunder is the second official extension of the popular real-time strategy (RTS) with the action set during the Second World War, "Blitzkrieg", whose market debut took place in mid-2003. Unlike other publishers of this type, this add-on does not require the original version of the program to be installed and is sold as a fully stand-alone product.
Making History: The Calm and the Storm
Strategy 13 March 2007
Making History: The Calm and the Storm is a turn-based strategy for a PC set in the realities of the Second World War, developed by Muzzylane Software and published by Strategy First.
Demigod
Strategy 14 April 2009
Action game combining RPG and RTS motifs by Gas Powered Games, creators of Dungeon Siege. Entertainment focuses on online struggles, which were modelled on the famous fashion for Warcraft III - DoTA. We have a choice of eight semi-godes, divided into two classes (Assassin or General), which quite significantly differ in fighting style and skills.
Incubation: Time Is Running Out
Strategy 15 November 1997
Incubation: Time is Running Out is a classic turn-based strategy produced by Blue Byte Software. The action of the game was set on the planet Scayra, whose inhabitants were infected with a mysterious virus turning people into bloodthirsty beasts. The player commands a commando unit sent on a mission to save the remains of the surviving colonists.
Empire Earth: The Art of Conquest
Strategy 18 September 2002
Add-on to the Stainless Steel Studios team's famous real-time strategy - Empire Earth. Includes three new campaigns for single player mode, a range of new units and buildings, and a new era of "Space Age Epoch".
Warfare
Strategy 19 September 2008
Warfare is an extensive real-time strategy (RTS), whose plot is set in the realities of constant fighting in the Middle East. Mist Land development studio is responsible for the preparation of the game.
Platoon: The 1st Airborne Cavalry Division in Vietnam
Strategy 20 November 2002
Platoon: The 1st Airborne Cavalry Division in Vietnam is a tactical real-time strategy produced by Digital Reality. The player takes on the role of a soldier of the title unit of the United States army and commands small troops in various military operations. Success in the performance of particular tasks depends on the ability to use the strengths of your own soldiers and the weaknesses of the opponents.
Oil Tycoon 2
Strategy 13 February 2005
Oil Tycoon 2 is the second installment of the strategy and economic game, which allowed players to build a huge corporation specializing in oil trading, very often called "black gold".
Cossacks II: Battle for Europe
Strategy 19 June 2006
A standalone expansion for Cossacks II: Napoleonic Wars, a real-time strategy game set in the 19th-century Europe developed by GSC Game World. Apart from six playable nations that were present in the vanilla game, the expansion offers three new ones: Spain, Duchy of Warsaw, and Confederation of the Rhine.
Europa Universalis II
Strategy 20 November 2001
A sequel to the extensive real-time strategy game by Paradox Interactive that lets us lead the development of the biggest European superpowers throughout hundreds of years. Europa Universalis II is much bigger and spans across not three but four hundred years of global history (1419-1820). Contrary to its predecessor, the sequel lets us lead one of 180 actual countries, including such ones as the Chinese Empire or African tribes.
America: No Peace Beyond the Line
Strategy 15 January 2001
Discover, conquer, defend yourself, build up and thus re-create America's history. This game is a typical RTS, which will allow the player to take control of one of the four nations and lead to its domination over the others.
Hearts of Iron 2: Doomsday - Armageddon
Strategy 29 March 2007
An expansion to the enhanced version of the popular grand strategy game, Hearts of Iron 2, by Paradox Interactive. The production lets us assume control over a country of our choosing and lead it to victory on the fronts of the World War II.
State of War: Warmonger
Strategy 10 October 2001
State of War: Warmonger is a fully-fledged sequel to the real-time strategy (RTS) called State of War, which premiered at the beginning of 2001.