Games Encyclopedia Top Games PC PS5 XSX PS4 PS3 Xbox One Xbox 360 Switch Android iOS Rankings Images Companies

city builderVideo Games9

Video Games Encyclopedia by Gamepressure.com

PC
PC / Windows222 WWW6
PlayStation
Sony PlayStation 521 Sony PlayStation 442 Sony PlayStation 32
Sony PlayStation 2
Sony PlayStation 13 PlayStation Portable1 PlayStation Vita1
Xbox
Microsoft Xbox Series X/S22 Microsoft XBOX ONE42 Microsoft Xbox 3606
Microsoft Xbox
Mobile
Android OS25 Apple iOS27 Windows Phone4
Nintendo
Nintendo Switch22 Nintendo Wii2 Nintendo DS5
Nintendo Wii U
Nintendo 3DS1 Game Boy Advance1
Nintendo GameCube
MORE
LESS

Browse genres/themes ?

Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.

Filters:

city builder
SimCity 3000
SimCity 3000

Strategy 27 January 1999

SimCity is the third full-fledged version of the cycle of economic strategies developed by Maxis. The player again has the opportunity to try his hand at the role of builder and manager of a large metropolis. The creators of the game put emphasis on the aspect of simulation of city life, which translated into an increase in the number of dependencies between the various socio-economic factors.

PC

Tropico (2001)
Tropico (2001)

Strategy 25 April 2001

Tropico is the first installment of the popular cycle of economic strategies. The player plays the role of a dictator on one of the islands of the fictional archipelago. Its task is to bring a small state to bloom. Developers from PopTop Software studio took care of humorous approach to the subject and climatic visual setting.

PC

Poseidon: Zeus Official Expansion
Poseidon: Zeus Official Expansion

Strategy 01 July 2001

Poseidon: The God of Atlantis is the official extension to the highly popular economic strategy of Zeus: Mr. Olympus. Just like in the base game, the action of the add-on was set in antiquity. This time, however, players take control over the development of mythical Atlantis. Developers from Impressions Games studio have also decided to add a functional editor, allowing you to create your own play scenarios.

PC

Caesar
Caesar

Strategy 15 June 1993

The first strategy and economic game of the very popular series of building and management of ancient cities, in which starting from the small province of the Roman Empire we measure the title of Caesar.

PC

Heart of Empire: Rome
Heart of Empire: Rome

Strategy canceled

Another economic game by Deep Red Games studio, known for producing high quality Tycoons (e.g. "Monopoly Tycoon", "Beach Life").

PC

Caesar II
Caesar II

Strategy 14 December 1996

The second installment of the popular series of economic games, in which we play the role of the manager of the Roman Empire. The aim of the struggle is to expand the city in the designated provinces and turn the virgin land into a vibrant metropolis, which is a commercial, industrial and cultural centre.

PC

Tropico: Antologia
Tropico: Antologia

Strategy 19 May 2006

A special package consisting of two parts of Pop Top Software's well-known strategic series - Tropico, as well as an addition to the first of them - Tropico: Rajska Wyspa.

PC

SimCity DS
SimCity DS

Strategy 19 June 2007

The SimCity DS is an economic strategy, designed exclusively for the owners of a two screen console from the Nintendo stables. It belongs to a well-known cycle, treating about the construction and development of the city. This item was created on the basis of the game SimCity 3000 published in January 1999, although it is not a 100% conversion.

NDS

SimCity Societies
SimCity Societies

Strategy 13 November 2007

SimCity Societies is another part of the best-selling strategic-economic series, developed since the late 1980s. This time, however, the production process did not involve Maxis, but the Tilted Mill Entertainment studio, from which games such as Caesar IV came out. Along with the change of the traditional developer, the concept of fun has been slightly modified.

PC

Imperium Romanum
Imperium Romanum

Strategy 22 February 2008

The Roman Empire is a strategy that allows the player to play the role of governor of the Roman province in antiquity and bring it to its greatest possible heyday. The authors, Haemimont Games studio, have worked hard to ensure that the title reflects historical realities as carefully as possible.

PC

SimCity Societies: Destinations
SimCity Societies: Destinations

Strategy 24 June 2008

Destinations is the first addition to SimCity Societies, an economic strategy in which we play the role of mayor managing all aspects of the new metropolis.

PC

Cities XL
Cities XL

Strategy 08 October 2009

A strategy in which we build and manage cities (so-called "city builder"). The production contains several scenarios - the most fun is to build your own metropolis from scratch. During this process, we determine the layout of streets, build buildings and organize communication, and then we take care of the residents' satisfaction. On the day of the premiere, an attraction of the game was also the online mode, thanks to which we were able to visit other players' cities.

PC

City Life 2008 Edition
City Life 2008 Edition

Strategy 22 February 2008

City Life 2008 Edition is an economic strategy produced by Monte Cristo development studio, in which players have the opportunity to prove themselves as city architects. Their task is to take care of the harmonious development of a modern agglomeration, including meeting the various needs of virtual residents. The creators placed great emphasis on the complexity of social, economic and environmental problems that metropolitan managers have to face.

PC

Imperium Romanum: The Conquest of Britannia
Imperium Romanum: The Conquest of Britannia

Strategy 30 May 2008

The Romanum Empire of Britannia is the first addition to the real-time strategy of the Romanum Empire, created in early 2008 by Haemimont Games studio. This product allows owners of the basic version of the game to move back to the first century AD, when Emperor Hadrian and his legions went to conquer distant Britain.

PC

Imperium Romanum: Wilds of Germania
Imperium Romanum: Wilds of Germania

Strategy 18 June 2008

Wilds of Germania is the second extension of the real time strategy, the Roman Empire, by the Bulgarian Haemimont Games studio. However, the title discussed here is not the only production of these artists touching on the subject of the Roman Empire - Glory of the Roman Empire was published in 2006.

PC

Imperium Romanum: Emperor Expansion
Imperium Romanum: Emperor Expansion

Strategy 14 August 2008

Emperor Expansion is the third extension of the real time economic strategy, the Roman Empire. The addition includes previously published The Conquest of Britannia and Wilds of Germania, as well as completely new missions, testing our skills and tactical and strategic skills.

PC

SimCity Social
SimCity Social

Strategy 05 July 2012

Browser version of the famous series of economic games addressed to Facebook users. We play the role of mayor and direct the expansion of the city from the moment of building the first house to the huge metropolis.

WWW

Anno Online
Anno Online

Strategy 26 September 2013

Browser version of the popular series of economic strategies, which debuted in 1998 and lived to see several parts, set in different eras. The game was created by the experienced German studio Blue Byte - known mainly for the Battle Isle series and The Settlers saga, including its bestselling browser version. The action takes us to a stylized medieval world, where our task is to develop new cities, built on the islands we control.

WWW

Towns
Towns

Strategy 07 November 2012

Towns is an unusual fantasy strategy, in which we play the role of mayor managing a village known for its countless RPG games located near dungeons filled with monsters. Our task is to expand the settlement and help heroes coming from all over the world to clear the underground from evil.

PC

Cities XL 2012
Cities XL 2012

Strategy 20 October 2011

An economic strategy in which we manage all the most important aspects of the functioning of the metropolis we bring in. The aim of the game is to build a city as close to the ideal as possible, whose inhabitants lead an idyllic life, paying low taxes, not worrying about the morning traffic jams, queues at the clinic and air pollution.

PC

Tropico 4: Modern Times
Tropico 4: Modern Times

Strategy 29 March 2012

An official expansion pack for an economic strategy game Tropico 4 from 2011, which was created by Haemimont Games - a Hungarian developer. Again, the player assumes the role of a dictator ruling a small banana republic. In a new story campaign, comprised of 12 different missions, El Presidente's task is to modernize their country, which can get interrupted by treacherous rebels.

PCX360

Tropico 3: Absolute Power
Tropico 3: Absolute Power

Strategy 12 May 2010

An official expansion pack for 2009's Tropico 3 - a strategy game created by the Hungarian studio Haemimont Games. Absolute Power offers a completely new story campaign comprised of 10 missions taking place on a separate map. The expansion brings a set of previously unavailable buildings and structures enabling us to affect how the environment looks.

PC

Cities XL 2011
Cities XL 2011

Strategy 14 October 2010

The next installment of the strategic series about building and managing cities. This time the creators resigned from online mode in order to fully focus on solo gameplay. The game allows you to build your own metropolis from scratch anywhere in the world or take one of the ready-made scenarios. While playing, we have to develop the agglomeration dynamically and take care of the residents' satisfaction.

PC

Stonehearth
Stonehearth

Strategy 25 July 2018

A sandbox economic strategy game developed by Radiant Entertainment, a debuting studio employing a team of two. The game is set in a medieval realm featuring fantasy elements, and the task of the players is to build a village and transform it into a vibrant city. In order to do this, it is necessary to collect raw materials and food as well as take care of the residents' safety. Thus we can focus our development on army, trade, or religion, or combine elements of different strategies.

PC