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XBOX 360 Strategy Video Games

Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’. more

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strategy games
Command & Conquer 3: Kane's Wrath
Command & Conquer 3: Kane's Wrath

Strategy 23 June 2008

Official Command & Conquer 3 expansion produced in 2007 by the heirs of the original creators of the series from EA Los Angeles studio. The plot of the expansion focuses entirely on the actions of the Brotherhood of Nod and its charismatic leader Kane. Single player campaign was divided into 3 independent chapters, which action takes place over 20 years.

Halo Wars
Halo Wars

Strategy 26 February 2009

A side-episode of the flagship shooter series, transferring the well-known universe of the Halo series into the realities of a typical real-time strategy. Unlike the previous instalments in the series, this spin-off was developed by Ensemble Studios, known for their cult classic Age of Empires. Halo Wars is set before the events shown in the first Halo and focuses on the first great battle which took place on the planet Harvest between human forces and aliens known as Covenants.

Might & Magic: Clash of Heroes
Might & Magic: Clash of Heroes

Strategy 13 April 2011

A spin-off of the popular Might & Magic series by Capybara Games, originally released for Nintendo DS, and later also for PC and the eight generation consoles. It is a combination of logic puzzle games and turn-based strategies with significant plot, and visuals-wise it resembles a jRPG. The story was divided into 5 episodes, during which you have to complete quests, explore the world, talk to NPCs, and, of course, fight enemies.

Divinity: Dragon Commander
Divinity: Dragon Commander

Strategy canceled

Set in fantasy reality strategy with action game and cRPG elements, being a spin-off of the Divinity series. The story of Divinity: Dragon Commander presents the fate of a young heir to the throne, who as a dragon knight fights for the survival of the kingdom of Rivellon after the death of his father. The game focuses on three elements: managing the country, giving strategic orders (such as moving subordinate troops on the map) and commanding during battles.

Command & Conquer 3: Tiberium Wars
Command & Conquer 3: Tiberium Wars

Strategy 08 May 2007

The third full-fledged installment in a series of bestselling strategy games. The series was launched by Westwood and further developed by EA Los Angeles - a team employing the creators of the original game. This third installment reaches back to the roots of the franchise, both in terms of the mechanics and the plot. The game focuses on further developments in the conflict between the Global Defense Initiative and terrorists known as the Brotherhood of Nod.

Tropico 5
Tropico 5

Strategy 24 July 2014

The fifth installment in the popular series of economic strategy games developed by studio Haemimont Games, which is responsible for the franchise since the third entry in the series. The game makes the player a leader of a small tropical island, responsible for governing it all the way from the colonial age through modern times and to the near future. Your tasks will be, as usual, to develop the city and take care of its industry and economy.

Omerta: City of Gangsters
Omerta: City of Gangsters

Strategy 01 February 2013

Strategy game with simulation and tactical elements, produced by Bulgarian studio Haemimont Games (Tzar: Burden of the Crown, Celtic Kings: Rage of War, Tropico 4 and others). The action of Omerta: City of Gangsters was set in the 1920s. Player takes the role of a young immigrant who arrives to Atlantic City with the intention of subjugating the city. The game is about developing criminal empire, including gang management, gaining new territories and expanding your influence.

Command & Conquer: Red Alert 3
Command & Conquer: Red Alert 3

Strategy 11 November 2008

After the success achieved by the third installment in the Command & Conquer series, EA Los Angeles began to work on a sequel to the Red Alert subseries developed in parallel with the franchise's main installments. Again, the players are thrown into an alternative reality, where the leaders of the Soviet Union decided to travel back in time in order to make Russia great again.

Battlestations: Pacific
Battlestations: Pacific

Strategy 12 May 2009

The second installment of the strategy game combined with a simulator, in which we move on to the times of World War II. In production, we lead to a military battle between the two sides of the conflict - the United States and Japan. The campaign consists of 28 different missions. The creators have prepared more than twenty new units and a lot of other improvements. The multiplayer mode has been enriched with five maps and gameplay modes.

Catan
Catan

Strategy 02 May 2007

A successful adaptation of the popular board game, where the player plays the role of a colonizer settling a new unknown land. We set up settlements and cities and collect raw materials. The authors have prepared a long 12 mission campaign for a single player and a multiplayer mode for up to four people.

XCOM: Enemy Unknown
XCOM: Enemy Unknown

Strategy 09 October 2012

A science-fiction turn-based strategy game that came out as a reboot of the cult series, UFO: Enemy Unknown, launched back in 1994 by Microprose. This new title was created by Firaxis Games, a studio founded by Sid Meier. The story of XCOM: Enemy Unknown does not follow any of the plotlines started by its predecessors. Instead, it tells a new story of the war between humans and an aggressive alien race.

Plants vs Zombies
Plants vs Zombies

Strategy 08 September 2010

A game belonging to the popular tower defense genre. It's theme, however, is rather unusual, for the players' task is to protect their household against the attacking hordes of zombies. The game was developed by PopCap Games - a company popular for successful arcade-logic games, such as Peggle Deluxe or Bejeweled. In Plants vs Zombies, the levels are made of paths along which the zombies are coming. The player's task is to secure each of those paths.

Battlestations: Midway
Battlestations: Midway

Strategy 31 January 2007

A combination of naval simulation and real-time strategy that addresses the theme of naval battles during World War II. Thanks to this title players can see how much the war on the sea has changed over the years of World War II.

Band of Bugs
Band of Bugs

Strategy 20 June 2007

Band of Bugs is a tactical and strategic game played in rounds. We play the role of the little worm Maal, who takes part in turn-based battles in defense of his queen.

R.U.S.E.
R.U.S.E.

Strategy 07 September 2010

Real-time strategy taking place in the realities of the Second World War. The product focuses primarily on large-scale battles and the use of various insidious techniques.

Prison Architect
Prison Architect

Strategy 28 June 2016

An economic real-time strategy game created by British indie developer Introversion Software. Prison Architect lets you play as a headmaster of a penal facility. Your duties include designing a high-security prison, managing its budged, and providing for the needs of inmates. The authors saw to it that each prisoner had his individual personality and corresponding criminal inclinations.

Battle Academy
Battle Academy

Strategy 12 December 2014

Turn-based strategy game that recreates the course of more than 30 most important battles of World War II. The production was inspired by a simple online game developed by BBC television.

Skulls of the Shogun
Skulls of the Shogun

Strategy 30 January 2013

Skulls of Shogun is the debut work of the Haunted Temple Studios team. The game is a turn-based strategy, the action of which was set in feudal Japan captured by hordes of dead warriors. The title is distinguished mainly by its cartoon graphic design modelled on animated films from the 80s of the last century and a specific sense of humour.

Bladestorm: The Hundred Years' War
Bladestorm: The Hundred Years' War

Strategy 02 November 2007

Bladestorm: Hundred Years' War is a strategy game created by the fathers of the series Dynasty Warriors, Kessen and Samurai Warriors. However, unlike these popular brands, developers have placed the action of their new work not in Asian reality, but in medieval Europe.

Stormrise
Stormrise

Strategy 24 March 2009

Stormrise is an unconventional real-time strategy prepared by the creators of the famous Total War series. The player hits the futuristic battlefield and commands directly from his level one of the two factions.

From Dust
From Dust

Strategy 27 July 2011

Created under the direction of Eric Chahi, the cult author of Another World, an extensive strategy in which players try to harness the forces of nature to ensure the safety and development of a tribe of people.

Tom Clancy's EndWar 2
Tom Clancy's EndWar 2

Strategy canceled

Tom Clancy's EndWar 2 is a planned, but not finished continuation of the acclaimed RTS from 2008, Tom Clancy’s EndWar. The game was in development by Ubisoft Shanghai, supervised by Michael De Plater, one of the creators of the Total War series. The sequel was supposed to further develop the mechanics and solutions from the original game, and place even more emphasis on the story, as well as polish the gameplay and combat systems. A much bigger diversity of all three factions had been assumed.

Defense Grid: The Awakening
Defense Grid: The Awakening

Strategy 02 September 2009

Variation on the popular strategy game Tower Defense. This time, however, in 3D graphics, with eye-catching environments, spectacular explosions and graphic effects, and a dynamic and energetic soundtrack.

Military Madness: Nectaris
Military Madness: Nectaris

Strategy 30 September 2009

Military Madness: Nectaris is a turn-based strategy based on the old Hudson hit. The fight in single and multiplayer mode has been enriched with new units, cooperation mode and improved graphics.