Witchfire Launch When? Is It Coming to Steam? Devs Respond
Witchfire will soon be released. Devs at The Astronauts have discussed what we should expect from early access (and how long it will last).
Cyberpunk 2077: Phantom Liberty is probably the first item most gamers will think of when asked about "Polish games in September." Nevertheless, there is another noteworthy event awaiting us this month, which has now been detailed by developers from The Astronauts.
Here's what we know about the release of Witchfire, scheduled for September 20 in early access on Epic Games Store.
Witchfire imperfect
Yes, EGS will be the only platform where the game will be made available on September 20, priced at $39.99. Nevertheless, studio The Astronauts plans to release the project on other PC platforms - e.g. Steam - about a year after that release (which, de facto, could mean "until the full version is released," although the developers have stipulated that they may need more than 12 months to end early access).
The title is also expected to come to consoles in the longer term, as recently announced by the developers.
The devs also stressed that early access will include the entire "core" of gameplay, but it will definitely not be perfect. After all, that's what Early Access is for: to present players with the essentials and develop the game based on community feedback. For example, consider adding a new game plus mode or co-op (for now Witchfire is supposed to be a strictly single player title).
Map like world, NPCs as scarce
As for what we'll definitely see in early access, the devs didn't give any details, but assured that there will be enough attractions for Witchfire to be worth the price even in its current shape.
- It was revealed that one map is to be the size of the entire world from The Vanishing of Ethan Carter. Early Access will offer 2 such maps.
- The RPG aspect will be evident in the inventory, unlocking abilities and story background, among other things. However, don't count on richness in terms of NPCs. In addition, as befits a roguelite, death does not mean a complete loss of progress: progression in Witchfire will go beyond individual characters.
- It was also confirmed that pistols and revolvers will not be the only thing players can count on in terms of ranged weapons.
Some of the information mentioned in the article concerned in-game options, including the possibility to disable the display of damage numbers on the screen, as well as the viewfinder (which, by the way, has been confirmed several times, most recently in July), as well as changing the field of view range and accessibility features. Also confirmed was gamepad support already in early access.
The post also references, among other things, elemental damage (including elemental interaction), dark fantasy atmosphere (with emphasis on "dark") and hip shooting. Details can be found on The Astronauts' official website. In addition, a video with a detailed discussion of the gameplay will be published soon, and for the early access release we are supposed to get a schedule of the game's development. We are also waiting for the system requirements.
By the way, the developer assured that he will surround his "child", which Adrian Chmielarz's team has been working on for seven years, with utmost care. We hold them to their word.