When to Expect Giants Editor in Farming Simulator 25 (FS25)

If you can't wait for Giants Editor supporting FS25, here you will find an estimate of when we can expect it.

Aleksander Kartasinski

Source: Farming Simulator 25, Developer: Giants Software

With the adrenaline packed world of games like Call of Duty, Gears of War, or Fortnite, there is a place for more peaceful titles that will allow for stress-free play. One such series is without a doubt Farming Simulator, which just recently got its new release – FS25. Even though the developers do their best to pack their productions to the brim, fans will always find new ways to expand even the widest roster of features. Despite the fact that the mods are already available, many players ask for Giants Editor, which will make modification creation a lot easier and seamless. It’s not available as of yet, so when can we expect it? Let’s try analyzing this timeframe.

Giants Editor in FS25 release date explained

The creators from Giants Software equipped FS25 with their latest, 10th version of their own engine, which improved graphics and physics, making it even more tempting to add various ideas to experiment with. This will be made easier thanks to Giants Editor, facilitating the creation of modifications. However, we’re not there just yet, as the tool is currently not available. When will it happen then?

There is no official information when it will be ready for wider audience, yet judging on the previous release of Farming Simulator, this happened around 10 days after the debut of the title. This means that we should expect it in the upcoming days, so brace yourself for a new bunch of animals to tend, vehicles to drive and many, many more.

It is also worth noting that FS25 supports in-game ModHub that features developer-tested modifications. Additionally, should you be interested in playing this production on consoles – great news! Mods are also supported there, and no one will be left modless. Have fun!

Farming Simulator 25

November 12, 2024

PC PlayStation Xbox
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Author: Aleksander Kartasinski

Just a random from the depths of the internet who happens to be interested in video games like millions of other people on this planet. By sheer luck he was given a chance to write about them. Worked in IT department and supported users for way too long, but also given a chance to do some IT magic on a large scale in his free time. Interested in technology, games with intriguing mechanics, etymology, and linguistics.