Ubisoft's Torch Will Let Us Create Realistic Fire and Smoke Effects
Ubisoft has unveiled the Torch technology, which is expected to allow for realistic reproduction of liquid and gas physics. We won't see it in games any time soon, but the demo looks quite impressive.

Ubisoft doesn't stop developing technologies to make it easier for game developers to create games and for us to have the best possible gameplay experience - in this case, a visual one. Today it unveiled its latest development in this regard: Torch. The tool is supposed to allow for realistic recreation of the physics of liquids and gases. If you're interested in seeing what its effects look like, I encourage you to watch the video below.
The whole thing looks interesting and makes a very good impression. In the video, for example, we can see fire spreading across flat surfaces exactly as it would do in real life.
It is intended that Torch will combine two technologies for generating liquids and gases. Such a hybrid is to allow for realistic behavior of these substances. At the same time, the whole thing will supposedly not put a big load on computers, making it more widely available.
Torch technology is still at an early stage of development, so probably it will take a few years before we will see it used in practice, in Ubisoft's upcoming games. Only then will we find out if it looks as good in games as it does in the above visualization.
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