author: Barth Faryna
Ubisoft Cracks Down on DDoS Attacks in Rainbow Six: Siege
Due to the recent wave of attacks on the servers of Rainbow Six: Siege, Ubisoft has decided to take drastic steps to remedy the problem. Everything is described in detail on the blog so that players know what to expect.
After releasing Operation Ember Rise, Ubisoft employees recorded increased DDoS and DoS attacks on Tom Clancy's Rainbow Six: Siege servers. The developer does not intend to sit back and watch and will take action to remedy the problem. All the steps that Ubisoft intends to take in the near future are described on the game's website.
At first, there will be bans
It all starts with a big wave of bans. Game developers claim that they have already managed to track down the people responsible for attacks on their servers, and the next step will be to impose bans on their accounts. This applies to both console and PC players.
The big purge will begin next week and will continue later if necessary.
Distributing matches across more servers
Currently, each game server supports three matches, so attacks affect all three games instead of one. Ubisoft intends to distribute it in such a way that each server supports only one match, so that in case of possible problems the negative effects will not affect so many players. This move will reduce losses by 66%. The changes will be implemented at the end of this week.
Removal of interruption penalties for players affected by attacks
Ubisoft applies a strategy of punishing players for leaving the match during the game. In normal situations, it is a very useful tool, thanks to which the users less often decide to make such a move. But when it comes to attacks on servers and the disconnection is their fault, then it is no longer such a good solution, and players who are victims of the attack are additionally harmed.
Ubisoft intends to modify it slightly, so that users who were on the attacked server will not feel the negative effects of leaving the match earlier.
The changes will be implemented at the end of the week.
Network traffic monitoring
Ubisoft intends to change the way network data is managed and monitored. The way in which server packets are accepted will also be changed. Creators cannot give details of the modifications, as this information could cause a lot of damage in the wrong hands. We have to believe that all this will improve the situation.
These changes will be implemented at the beginning of October.
Legal steps
Ubisoft also intends to put its lawyers to work. Their task will be to talk to the administrators of the websites providing particular services and with the persons responsible for DDoS/DoS attacks themselves.
Cooperation with partners
Close cooperation with partners, such as the Microsoft Azure team, is also considered. The aim is to develop short- and long-term solutions for dealing with such cases.