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News video games 12 July 2022, 12:46

author: Adrian Werner

The Last of Us Remake Gone Gold. Naughty Dog Celebrates

Naughty Dog has completed work on a remake of the game The Last of Us. Interestingly, it was achieved without a crunch.

We have good news for fans of Naughty Dog studio's games. The team announced on Twitter that the remake of The Last of Us: Part I has gone gold. This means that work on the game has been completed and we no longer have to worry about any delays (Cyberpunk 2077 was an extremely rare exception from this rule).

The remake of The Last of Us is being developed with the PlayStation 5 and PC in mind. The console version will be released on September 2 this year. We have to wait longer for the PC edition, and for the time being the developers are not ready to state when we will play it. Therefore, the information about the game reaching gold status most likely applies only to the PS5 version.

Interestingly, all indications are that the project was completed without crunch. This is according to Anthony Vaccaro, one of the lead artists of the game. He stated that this is the first such case in his entire career, stressing that he has also worked at other studios and so far has encountered the same practices everywhere.

This is an important declaration, as Naughty Dog is famous for its brutal crunch. The situation was so bad that the team had trouble keeping many experienced developers in their ranks, who often got fed up after a few years of such torment. Vaccaro says he is proud to be part of the changes that have taken place at the studio in this regard, and stresses that this has not been at the expense of quality.

  1. The Last of Us Remake Will Not Be a Cash Grab, Says One of the Developers
  2. Naughty Dog - official site
  3. The Last of Us - game guide

Adrian Werner

Adrian Werner

A true veteran of the Gamepressure newsroom, writing continuously since 2009 and still not having enough. He caught the gaming bug thanks to playing on his friend's ZX Spectrum. Then he switched to his own Commodore 64, and after a short adventure with 16-bit consoles, he forever entrusted his heart to PC games. A fan of niche productions, especially adventure games, RPGs and games of the immersive sim genre, as well as a mod enthusiast. Apart from games, he devourers stories in every form - books, series, movies, and comics.

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