The Last of Us on PC Patch 1.0.5.0 Released; Prepare for Rebuilding Shaders
The PC edition of The Last of Us has received another update that focuses on improving the game's performance. The long list of fixes includes the annoying „shader rebuild” feature.
Naughty Dog along with Iron Galaxy are continuing to patch the PC port of The Last of Us: Part I. The game has just received a new update, bearing the number 1.0.5.0, which focuses mainly on improving performance.
The new patch has also reduced the time it takes to "rebuild shaders" (which was a big problem around the game's release), as well as improved textures on low and medium graphics settings. The update also included fixes for numerous bugs.
Interestingly, the description of the fixes included two lines of changes aimed exclusively at owners of AMD cards - which only confirms that graphics chips based on that company's technology fared worse in the game (in terms of loading times).
To take full advantage of today's update to The Last of Us: Part I, it is advisable to have the latest graphics card drivers. These are respectively:
- Adrenalin Edition 23.4.3 for AMD cards,
- GeForce Game Ready Driver 531.79 for Nvidia cards.
It is worth noting that downloading the patch will once again trigger the "shader rebuild" procedure - however, this time it should take much less time than for the game's release.
On the developer's website you will find full notes of update 1.0.5.0. Naughty Dog and Iron Galaxy are not laying down their arms and are announcing further updates to fix the problems plaguing the game.