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AAA Games Don't Always Take Years to Develop. Former Bioware Employee Explains Why We Wait So Long for Big Hits

AAA Games Don't Always Take Years to Develop. Former Bioware Employee Explains Why We Wait So Long for Big Hits

Mark Darrah (formerly of the BioWare studio) listed the reasons for the long development of high-budget games, but also pointed out that they are often not as many years in development as one would think.

video games

Jacob Blazewicz

June 27, 2024

AAA Games Don't Always Take Years to Develop. Former Bioware Employee Explains Why We Wait So Long for Big Hits
Former Assassin's Creed Producer Believes AI is to Stay in Gamdev Whether we Like It or Not

Former Assassin's Creed Producer Believes AI is to Stay in Gamdev Whether we Like It or Not

According to veterans of games such as Assassin's Creed and EverQuest 2, the use of AI is too profitable for AAA developers to afford to ignore the technology.

video games

Adrian Werner

October 19, 2023

Former Assassin's Creed Producer Believes AI is to Stay in Gamdev Whether we Like It or Not
Ubisoft Plans Fewer Games; Has One More Surprise for This Year

Ubisoft Plans Fewer Games; Has One More Surprise for This Year

According to Ubisoft's latest financial report, the company is not doing as badly as it may have looked. What's more, the French reportedly have an ace up their sleeve in the form of a hitherto unannounced AAA game. Its release is expected within the year.

video games

Hubert Sledziewski

February 17, 2023

Ubisoft Plans Fewer Games; Has One More Surprise for This Year
Quo Vadis, Gaming? Serious Reflections on Progress, FOMO, and Direction of Gaming

Quo Vadis, Gaming? Serious Reflections on Progress, FOMO, and Direction of Gaming

„Those were the days!” – this, deeply philosophical call, seems to reflect an inner restlessness and unspoken longing. But is there truth in it? And does it apply to the gaming biz? Let's find out!

Opinions

Rafal Sankowski

November 18, 2022

Quo Vadis, Gaming? Serious Reflections on Progress, FOMO, and Direction of Gaming
I May Not Live to See Elder Scrolls 7; It's the Twilight of AAA Games

I May Not Live to See Elder Scrolls 7; It's the Twilight of AAA Games

The „triple-play” segment will never die, but every year there seem to be fewer and fewer of them, especially the most high-profile ones. This is because studios need more and more capacity to „prove” a given title, and this in turn consumes time.

Opinions

Kristian Smoszna

July 7, 2022

I May Not Live to See Elder Scrolls 7; It's the Twilight of AAA Games
"'PS5 Exclusive Game Budgets Will be $200 Million,' Predicts Sony Veteran

"'PS5 Exclusive Game Budgets Will be $200 Million,' Predicts Sony Veteran

The former head of Sony Worldwide Studios predicts that budgets for PlayStation 5 exclusives will be in the order of $200 million for the biggest games.

video games

Adrian Werner

September 6, 2021

"'PS5 Exclusive Game Budgets Will be $200 Million,' Predicts Sony Veteran
Ubisoft Will Publish Fewer AAA Games

Ubisoft Will Publish Fewer AAA Games

Ubisoft has announced that it will not be releasing as many AAA games next fiscal year as it has been doing so far. Their place will be taken by smaller titles and F2P games.

video games

Adrian Piotrowski

February 10, 2021

Ubisoft Will Publish Fewer AAA Games

Former PlayStation Exec: AAA Game Development Cost is Unsustainable

Shawn Layden, former president of SIE Worldwide Studios, who worked for Sony for 25 years, says the cost of creating games is becoming too high and something has to change in the industry. In his opinion, the solution could be to focus on shorter, more condensed games.

video games

Bart Swiatek

June 25, 2020

Former PlayStation Exec: AAA Game Development Cost is Unsustainable

Hideo Kojima: Death Stranding's Success Funded Next Game

In a recently published interview for Livedoor, Hideo Kojima confirmed the success of Death Stranding. He also mentioned ongoing work on the next production and presented his vision of the future of the industry. In his opinion, traditional AAA titles will be replaced by cheaper live-service games.

video games

Damian Gacek

May 30, 2020

Hideo Kojima: Death Stranding's Success Funded Next Game

Bloober Team Will Bet on Big TPP Games, Action and Cinematic Style

Polish studio Bloober Team has revealed its plans for the future. The team will focus on productions with a higher budget, which will offer more action than the developer's previous projects. FPP will be abandoned in favour of third-preson perspective, but the devs still intend to specialize in psychological thrillers.

video games

Adrian Werner

February 6, 2020

Bloober Team Will Bet on Big TPP Games, Action and Cinematic Style

Ubisoft Won't Go Back to Making Smaller Games Like... AC Unity

Yves Guillemot, CEO of Ubisoft, said in an interview that the company no longer intends to develop games with stories lasting only for a dozen or so hours. Instead, it wants to focus on creating titles that enable for the experience of many such adventures in one game.

video games

Paul Wozniak

September 11, 2019

Ubisoft Won't Go Back to Making Smaller Games Like... AC Unity

Humankind - Title of Sega's New Game Revealed?

Yesterday, a new website was launched on the web, which most likely heralds the upcoming game of the Japanese publisher Sega. It's quite possible that by the way, we also got to know its title.

video games

Paul Wozniak

August 17, 2019

Humankind - Title of Sega's New Game Revealed?

Ubisoft will Release Three New AAA Games in Q1 2020

In its latest financial statement, Ubisoft has revealed that in the first three months of next year, the company intends to release as many as three unannounced high-budget titles.

video games

Jakub Mirowski

May 16, 2019

Ubisoft will Release Three New AAA Games in Q1 2020