ESA Praises Starfield's NASA-punk Style - It's More 'Human'
Praise for Starfield is coming from all sides. Even the European Space Agency was tempted to give it a positive review.
Anyone who has been exposed to videos from Starfield, has probably noticed that the game, despite its space theme, is rather unlike other such games, movies or TV series. This realistic, "dirty" aesthetic was even defined last year by one of the game's creators, Istvan Pely, as "NASA-punk." It turns out that this unique style has even been noticed by the European Space Agency.
In an interview with the editors of Eurogamer ESA representative Emmet Fletcher praised Bethesda for presenting science fiction gamein a more down-to-earth and "human" way.
"This is an aesthetic in which you use the worn and beloved technology of the future? Well, if you look at the things we own, they already look a little bit like that. We use things that, if they worked, they still work. And there's no reason to change that. Everything is based on reliability, and if something works reliably, it will continue to do so. (...) You realize that a lot of things look a bit outdated, but it's the things that worked that got us to where we are now," he said.
According to Fletcher Starfield stands in contrast to productions such as Star Trek, where everything is always portrayed as pristine and perfect. In reality, however, the Agency is closer precisely to that NASA-punk style, where the handle of a screwdriver is wrapped in tape for a better grip.
"I think the reality is probably closer to the NASA-punk area, where you use things and they are absolutely not super shiny. Admittedly, there are areas where you walk into a room and it's clean and spotless. Really spotless. But you know, your key will have scratches, and your screwdrivers may be wrapped with a piece of tape because you're trying to get a better grip that way. People are practical. And it's a more human approach... And I like that," Fletcher explained.
The ESA representative also noted that a similar approach was used in entertainment media as early as 1982 with Blade Runner.
" I think it [the NASA-punk aesthetic of Starfield - editor's note] humanized the situation, instead of presenting straight lines and brilliance," he concluded.
And do you like this NASA-punk aesthetic of Starfield? Let us know in the comments.
Finally, let us remind you that the official release of the game will take place on September 6. Since yesterday, in turn, the game can be played by owners of the Premium version. Starfield is available for PC and Xbox Series X/S consoles. The RPG will also be part of Game Pass.