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News video games 04 July 2020, 23:03

Star Wars Squadrons Will Offer Customizable Cockpit and HUD

The creative director of Star Wars: Squadrons has confirmed the option to customize spaceships in multiplayer. He also announced that conservative fans will be able to easily turn off the visibility of these modifications.

Star Wars: Squadrons will enable us to change the look of our ships.

In a recent interview, Ian S. Frazier, creative director of Star Wars: Squadrons, told IGN Japan about spaceship personalization. The developer confirmed that in multiplayer mode it will be possible to change the internal and external appearance of the machines. This includes decorating the cockpit with figures or applying colors to individual elements of the ship. However, all modifications are to be in accordance with the spirit of the original, so there shouldn't be any vehicles completely detached from the Star Wars universe.

IN A NUTSHELL:
  1. Ship personalisation option in Star Wars: Squadrons will be retain the spirit of Star Wars.
  2. Players will easily turn off the visibility of cosmetic elements. The machines will then take on a classic look.

What about players who want to see only the classic models? Frazier announced that the function of disabling the visibility of cosmetic changes on other participants of the game was created especially for them. In other words, we will be able to prepare the TIE-Fighter of our dreams, but at the same time we will not see the modifications created by other people. It sounds like a great option for conservative fans who don't want to get suddenly attacked by a bunch of pink U-Wings.

The topic of HUD, which we mentioned in June, also came back during the conversation. We already know that Star Wars: Squadrons will only permit FPP view. The players will decide for themselves whether they want additional information to be displayed on the screen, or whether they will rely only on the equipment available in the ship.

Frazier also confirmed that the internal equipment is sufficient for all operations. However, it is understandable that not every player will want to face this level of realism. Nevertheless, the option of deciding to transfer power to specific components sounds very intriguing. The idea brings to mind FTL: Faster Then Light, in which we had to give orders to the crew and control the ship's operation.

Star Wars: Squadrons will debut on October 2, this year on PC, PS4 and Xbox One.

  1. Star Wars: Squadrons - official website

Krzysztof Kaluzinski

Krzysztof Kaluzinski

At GRYOnline.pl, works in the Newsroom. He is not afraid to tackle various topics, although he prefers news about independent productions in the style of Disco Elysium. In his childhood, he wrote fantasy stories, played a lot on Pegasus, and then on a computer. He turned his passion into a profession as an editor of a gaming portal run with a friend, as well as a copywriter and advisor in a console store. He doesn't care for remakes and long-running series. Since childhood, he wanted to write a novel, although he is definitely better at creating characters than plot. That's probably why he fell in love with RPGs (paper and virtual). He was raised in the 90s, to which he would gladly return. Loves Tarantino movies, thanks to Mad Max and the first Fallout he lost himself in post-apo, and Berserk convinced him to dark fantasy. Today he tries his hand at e-commerce and marketing, while also supporting the Newsroom on weekends, which allows him to continue cultivating old passions.

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Star Wars: Squadrons

Star Wars: Squadrons