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News video games 23 November 2022, 13:19

Soulstone Survivors - Skill List and Description

Not sure how a particular skill works in Soulstone Survivors? In this article you will find a list of skills sorted into passive, active and unique.

Soulstone Survivors is a game where you can unlock countless skills. In this article, we have sorted the skils into passive, active and unique, and given specific descriptions of what each ability affects or causes.

Passive skils

Passive skills provide a buff to the character and your skils. It is worth noting that there are different types of rarity - the rarer they are, the better effect they will have.

  1. Agile: Increases movement speed by 5/10/15%.
  2. Area of Effect: Increases the area of effect of the _____ skill by 18/27%. Increases skill level by 1.
  3. Area of Effect: Increases the area of effect and projectile size of all your skills of type _____ by 15%. Same effect is also applied to units summoned by skills of this type. Increases the level of all affected skills by 1.
  4. Attack Speed: Increases the attack speed of the _____ skill by 18/27%. Increases skill level by 1.
  5. Behemoth: Increases maximum health by 15/30/45. Your current health is adjusted proportionately.
  6. Brutal Strikes :: Your critical strikes have a 50% chance of applying Bleed to the target.
  7. Critical Multiplier: Increases the critical damage multiplier of the _____ skill by 24%. Increases skill level by 1.
  8. Damage Increase: Increases the damage of the _____ skill by 18/27%. Increases skill level by 1.
  9. Damage Increase: Increases the damage of all your skills of type _____ by 20%. If a skill does not cause damage, the potency of its effect will be increased instead. Same effect is also applied to units summoned by skills of this type. Increases the level of all affected skills by 1.
  10. Debilitating Plague.: Every time you apply a stack of Poison there is a 50% chance of applying Doom as well.
  11. Expansive: Increases the area of effect and the size of projectiles of all your skills by 3/6/9/12%.
  12. Expose Weaknesses: Your critical strikes have a 100% chance of applying Wound to the target. Wound : All Effects applied while Wound is active are doubled. Lasts for 6 seconds.
  13. Fateful Strikes: All your attacks have a 20% chance of applying Doom to the target.
  14. Fire Shield: Creates 4 fiery orbs that rotate around you, causing 40 damage and applying Burn on impact with any enemy or the environment. 4 extra orbs are added for every time this power up is selected. Orbs respawn every 10 seconds.
  15. Frequency: Increases the frequency of which the skill _____ is cast by 18/27%. Increases skill level by 1.
  16. Frequency: Increases the frequency in which all your skills of type _____ are cast by 15%. Increases the level of all affected skills by 1.
  17. Gangrene: Every time you apply a stack of Fragility there is a 50% chance of applying Bleed as well.
  18. Hypothermia: Every time you apply a stack of Chill there is a 50% chance of applying Fragility as well.
  19. Impending Doom: Every time you apply a stack of Doom there is a 50% chance of applying Confusion as well.
  20. Increased Damage: Increases the damage of units summoned by the _____ skill by 20/30%. Increases skill level by 1.
  21. Increased Damage: Increases the damage of units summoned by all your skills of type _____ by 15%. Increases the level of all affected skills by 1.
  22. Increased Duration: Increases the duration of the buff from the _____ skill by 10/20%. Increases skill level by 1.
  23. Increased Duration: Increases the duration of the buffs from all you skills of type _____ skill by 10%. Increases the level of all affected skills by 1.
  24. Increased Health: Increases the health of units summoned by the _____ skill by 45% / by all your skills of type_____15%. Increases skill level by 1.
  25. Increased Potency: Increases the potency of the buff from the _____ skill by 20/30%. Increases skill level by 1.
  26. Increased Potency: Increases the potency of the buff from all your skills of type _____ skill by 20%. Increases the level of all affected skills by 1.
  27. Increased Protection: Units summoned by the _____ skill take 2/4 less damage. Increases skill level by 1.
  28. Increased Quantity: The maximum active units and quantity of units summoned by the _____ skill are increased by 1. Increases skill level by 1.
  29. Increased Quantity: The maximum active units and quantity of units summoned by all your skills of type _____ are increased by 1. Increases the level of all affected skills by 1.
  30. Indomitable: Increases your block power by 4/8/12%.
  31. Lethality: Increases your critical strike chance by 5/10/15%.
  32. Leviathan: Increases damage done by 6/12/18 ut reduces your movement speed by 3/6/9%.
  33. Magnetic: Increases the range in which you collect items such as experience crystals by 20/40/60%, and increases your experience multiplier by 0.10x/0.15x/0.20x.
  34. Merciless: Increases your critical damage multiplier by 6/12/18%.
  35. Multi Cast: Increases the chance of activating all your skills multiple times by 4/8/12/16/20%.
  36. Multi Cast: Increases the chance of activating the skill _____ multiple times by 48/60%. Increases the skill level by 1.
  37. Multi Cast: Increases the chance of activating all your skills of type _____ multiple times by 50%. Same effect is also applied to units summoned by skills of this type. Increases the level of all affected skills by 1.
  38. Poisonous Blood: Every time you apply a stack of Bleed there is a 50% chance of applying Poison as well.
  39. Powerful Strikes: Increases damage done by 4/8/12%.
  40. Relentless: Increases your attack speed by 3/6/9/12%.
  41. Resilient: Increases your armor by 8/16/24%.
  42. Spontaneous Combustion: All your attacks have a 25% chance of applying Burn to the target.
  43. Swift: Increase the number of dashes you can perform by 1.
  44. Thermal Shock : Every time you apply a stack of Burn there is a 50% chance of applying Chill as well.
  45. Touch of Ice: All your attacks have 40% chance of applying Chill to the target. Chill : Reduces movement speed by 10or 10 seconds.
  46. Unbreakable: Reduces all damage taken by 1.
  47. Venomous: All your attacks have a 30% chance of applying Poison to the target.
  48. Vicious Strikes: You have 100% chance to deal a critical strike on enemies with full health.
  49. Weakness: All your attacks have a 10% chance of applying Fragility to the target.

Active skills

These are skills that result in a specific attack dealing damage and applying various statuses.

  1. Acid Rain: Throw a projectile in an arc in the direction you are aiming at, raining acid on enemies in its trajectory, applying Rot with every rain drop.
  2. Arcane Beam: Fires a continuous beam in the direction you are aiming at, dealing up to 750 damage to enemies in the area.
  3. Arcane Disc: Hurls an arcane disc that is bound to you in the target direction, causing 450 damage and applying Exposed to targets hit. The disc returns to you at the end of its range, causing damage to enemies again on its way back.
  4. Arcane Power: Empowers you and all your nearby allies, increasing the multi cast modifier by 50or 10.0 seconds.
  5. Arcane Sparks: Fire a total of 8 projectiles that move randomly, dealing 160 damage and applying Exposed to enemies caught in their path.
  6. Bladestorm: Spin your weapon around you for a few seconds, hitting enemies all around you a total of 20 times, dealing 60 damage per hit.
  7. Blizzard: Conjures a blizzard over a random enemy, hitting enemies multiple times, causing a total of 400 damange and applying Chill with every hit.
  8. Bloodlust: Empower you and all your nearby allies, increasing movement speed by 20nd attack speed by 20or 10 seconds.
  9. Body Slam: Slam your body into the enemies in front of you dealing 500 damage.
  10. Bomb Barrage: Fires 10 bombs in an area in front of you, each causing 70 damage and applying Weakness.
  11. Call Lightning: Summon a total of 7 lightning strikes away from you, that quickly converge to your position, dealing 120 damage and applying Dazed to enemies in their path.
  12. Chain Lightning: Hurls a lightning bolt at a random enemy, causing 170 damage, applying Confusion and then jumping to 5 additional nearby targets if possible.
  13. Chaos Bomb: Throws a chaos bomb in an area in front of you, causing a random amount of damage between 1 and 400 and applying powerful Effects.
  14. Chaos Golem: Summon 1 chaos golem to fight for you. A maximum of 1 units can be active at any time.
  15. Death Claw: Conjures a chaoritc death claw at the feet of a random enemy, causing a random amount of damage between 1 and 600 and applying powerful Effects.
  16. Death Vortex: Summon a dark vortex at a random enemy's position that moves randomly, applying Doom to enemies caught within.
  17. Demolish: Hit the ground in front of you, dealing 200 damage and sending 10 shockwaves in random directions, each dealing 50 damage and applying Hemorrhage.
  18. Eviscerate: You strike enemies in front of you, dealing 80 damage and applying Bleed if they are facing you, or dealing 250 damage and an extra 50 damage per stack of Bleed or Hemorrhage in the target and removing those effects in the process if you are behind their backs.
  19. Explosive Trap: Leave a permanent trap in the ground that explodes when an enemy steps on it, causing 400 damage and applying Burn to enemies in a large area.
  20. Festering Strike: Causes 150 damage and applies Poison to all enemies around you.
  21. Fire Bolt: Shoots a fiery projectile in the direction you are aiming at, causing 200 damage and applying Burn.
  22. Fire Wall: Creates a wall of fire at the feet of a random enemy, applying Burn to any enemy that crosses it.
  23. Flame Wave: Causes a large explosion at your position, dealing 150 damage to nearby enemies, applying Burn, Stun and pushing them back.
  24. Frost Bolt: Fires an icy projectile in the direction you are aiming at, piercing through enemies in a line, causing 300 damage and inflicting Chill.
  25. Frozen Warhammer: Conjures a frozen warhammer to slam targets in front of you, dealing 180 damage and an extra 15 damage per stack of Chill in the target. Applies Chill.
  26. Glacier: Summons a large glacier over a random enemy, dealing 600 damage and pushing enemies back, inflicting Stun and Chill.
  27. Heroic Strike: Slow attack that strikes targets in a large area in the direction you are aiming at, causing 650 damage and applying Confused on enemies hit. Damage is multiplied by 3 on critical strikes.
  28. Holy Fire: You launch a wave of holy fire in the direction you are aiming at, causing 500 damage to enemies in a straight line, transforming all stacks of Dazed into Disoriented. Damage is multiplied by 3 on critical strikes.
  29. Intimidating Shout.: Weakens all nearby enemies, reducing their damage by 50or 12 seconds.
  30. Light Beam: Fire a continuous beam in the direction you are aiming at, dealing up to 280 damage to enemies in the area and quickly applying Brittle.
  31. Lightning Bolt: Fires a lightning projectile toward a random enemy, piercing through enemies in a line, causing 700 damage and inflicting Confusion.
  32. Magic Missiles: Quickly fire 30 magic missiles in front of you, piercing enemies causing 30 damage and applying Brittle with each hit.
  33. Meteor: Hurls a large meteor at a random enemy, dealing 500 damage and strong pushback, inflicting Stun and Burn.
  34. Meteor Shower: Lots of small meteorites hit the ground around a random enemy, dealing 100 damage per meteorite and inflicting Stun and Burn.
  35. Might: Empower you and all your nearby allies, increasing all damage done by 40or 10 seconds.
  36. Piercing Shout: Weakens all nearby enemies, reducing their armor power by 30 for 5 seconds.
  37. Poison Bolt: Fires a poisonous projectile in the direction you are aiming at, inflicting Poison to enemies in a large area.
  38. Poison Bomb: Throws a poison bomb at a random enemy, dealing 40 damage and applying Poison instantly to targets hit, leaving a poison puddle in the ground.
  39. Poision Cloud: Summon a moving poison cloud that applies Poison every 0.5 seconds to enemies caught within.
  40. Quick Strike: Perform a quick strike in front of you dealing 170 damage.
  41. Shadow Bolt: Fires a shadowy projectile towards a random enemy, piercing through enemies in a line, inflicting Doom.
  42. Shadow Orb: Launch a large orb in the direction you are aiming at, which applies Cursed to targets it passes through. Additionally, this orb quickly fires additional projectiles in all directions, each dealing 50 damage per hit.
  43. Shadow Spikes: Shadow spikes are summoned from the ground in a straight line towards a random enemy, causing 250 damange and applying Doom.
  44. Shield Wall: Empower you and all your nearby allies, increasing your armor power by 200 for 4 seconds.
  45. Shockwave: Hit the ground causing a shockwave in a line in front of you, causing 250 damage and applying Hemorrhage.
  46. Shockwave Totem: Summon a ground shaking totem at your position for 20 seconds, which continuously fires shockwaves at the nearest enemy, dealing 60 damage and applying Hemorrhage to enemies in a large area.
  47. Shrapnel Bomb: Throw a bomb in front of you, dealing 200 damage in an area and exploding into 15 projectiles that fly in all directions, each dealing 30 damage and applying Bleed.
  48. Skeletal Archers: Summon 2 skeletal archers to fight for you. A maximum of 4 units can be active at any time.
  49. Skeletal Mage.: Summon 1 skeletal mage to fight for you. A maximum of 4 units can be active at any time.
  50. Skeletal Warriors.: Summon 3 skeletal warriors to fight for you. A maximum of 12 units can be active at any time.
  51. Smite: Smite enemies at a random location after 3 seconds with holy light, dealing 700 damage to enemies and healing 5 health to allies.
  52. Subdue: A powerful strike in the direction you are aiming at, dealing 50 damage and an extra 5 damage per stack of Bleed in the affected targets, applying Fragility.
  53. Templar's Verdict: Inflict your judgement at a random enemy's position, causing 300 damage to enemies in the area. Damage is multiplied by 3 on critical strikes.
  54. Thrust: Hit enemies in a long line in front of you dealing 250 damage and applying Bleed.
  55. Thunder Clap: Hit the ground in front of you calling a thunder strike, dealing 350 damage and applying Stun and Confusion.
  56. Thunder Strike: Calls down thunder to strike a random enemy, dealing 600 damage and pushing enemies back, inflicting Stun and Confusion.
  57. Titan's Cleaver: Slash enemies in front of you dealing 350 damage.
  58. Void: Creates a void at a random position that pulls enemies in a large area towards its position for 6 seconds, applying Doom. Not effective against very heavy enemies.

Unique skils

These skills can only be used by certain character classes in the game.

  1. Arcane Explosion: Summon a large arcane explosion at your position, dealing 350 damage and applying Exposed.
  2. Arcane Missiles: While the attack is channeled, you automatically fire 2 arcane missiles that seek a random nearby target, dealing 60 damage in a small area.
  3. Arcane Slash: Fire an arcane slash forward, dealing 70 damage and applying Exposed.
  4. Blades of Light: You slash forward two times, causing a total of 180 damage and applying Dazed.
  5. Bombardment: Calls down a bombardment around your current position. Each bomb deals 300 damage in a large area.
  6. Buckshot: Fires a blast of pellets in a cone in front of you, causing 120 damage and applying Fragility.
  7. Chaotic Missile: Throws a chaotic missile forward hitting enemies in a line, causing a random amount of damage between 1 and 80 and applying a random powerful Negative effect every time it goes through enemies. There is a 50% chance that the missile will come back to you.
  8. Combustion: You emit an aura of fire for 6 seconds, causing 20 damage and applying Burn to enemies that stay near you every 0.5 seconds.
  9. Disengage: Throw an icy bomb right in front of you, dealing 450 damage and applying Paralysis to enemies, pushing them away.
  10. Double Slash: You slash forward two times, causing a total of 80 damage and applying Bleed.
  11. Fiery Missiles: While attack is channeled, you automatically launch fiery missiles that seek 3 random targets, dealing 5 damage and applying Burn.
  12. Fire Pillar: Summons a fire pillar at a random enemy position, dealing 10 damage and applying Melting.
  13. Fire Slash: Sends a fiery slash forward, causing 50 damage and applying Burn.
  14. Fire Walk: For the next 6 seconds, leave a trail of fire behind you, applying Burn every 1 seconds to enemies standing in the fire.
  15. Flamethrower: You launch a continuous pillar of flames forward for 6 seconds, causing 30 damage and applying Burn every 0.25 seconds to enemies that are caught in its path.
  16. Lightning Beam: Fire a continuous beam in the direction you are aiming at, dealing up to 300 damage to enemies in the area and quickly applying Dazed.
  17. Mortar Shot: Fires 5 mortar shots in an area in front of you, each causing 20 damage and applying Bleed.
  18. Power Blast: Fires a powerful blast in a line in front of you, causing 400 damage and applying Stun and Confusion.
  19. Rain of Arrows: Shoots multiple arrows at a random enemy's location, hitting enemies multiple times, causing a total of 560 damage and applying Stun with every hit.
  20. Shoot: Fires 3 arrows in the direction you are aiming at, dealing 50 damage to all enemies hit and applying Fragility.
  21. Sinister Strike: Stab enemies in front of you, causing 70 damage if the target is facing you, or applying Hemorrhage if you are behind the target.
  22. Slash: Slashes targets in the direction you are aiming at, causing 150 damage and applying Vulnerable.
  23. Spread Shot: Fires 10 arrows in a short range with a large spread in the direction you are aiming at, dealing 40 damage per arrow.
  24. Stomp: You stomp the ground, causing 400 damage and applying Fragility and Stun to all enemies around you.
  25. Throw Axe: Throws an axe forward hitting enemies in a line, and then coming back to your current position, causing 200 damage and applying Bleed every time it goes through enemies.
  26. Uppercut: Throw enemies in the direction you are aiming at in the air, causing 400 damage and inflicting Sun and Wound.
  27. Whirlwind: You spin with your weapons, causing 100 damage to all enemies around you.

Dawid Lubczynski

Dawid Lubczynski

He completed his first degree studies in journalism. His adventure with Gamepressure began in 2019 when he undertook the difficult art of writing complex game guides. Over the years, became a specialist genre; in his spare time, he reads about mixtures that will help him reduce stress after the thousandth death at the same stage of the game. A huge fan of fighting games (Tekken) who regularly participates in tournaments.

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Soulstone Survivors

Soulstone Survivors