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News video games 14 August 2022, 13:46

author: Adrian Werner

Sony Shuts Down Servers of Flagship PS4 Era Game

The servers of Killzone: Shadow Fall and Killzone Mercenary have went dark. These were the last installments of the franchise that still offered network multiplayer.

Yesterday was a sad day for fans of Killzone, as they lost the opportunity to take part in multiplayer in the last games of the series.

  1. On Friday evening, the servers of Killzone: Shadow Fall and Killzone Mercenary have been shut down .
  2. Both titles were the last games from the franchise that still had working multiplayer.
  3. The shutdown of servers came as no surprise - it was announced on July 22, this year.
  4. However, there's no denying that informing players about it a mere three weeks before the servers were to be shut down didn't give many fans time to say goodbye to multiplayer gameplay.
  5. Killzone: Shadow Fall and Killzone Mercenary are not the only games whose servers were shut down. Yesterday multiplayer was also removed from RIGS: Mechanized Combat League.

Recall that Killzone: Shadow Fall was released in November 2013 as a launch title for the PlayStation 4 console. The game met with a moderately warm reception. Reviews mainly criticized the quality of the story campaign, while the multiplayer mode received praise.

In contrast Killzone Mercenary is a spin-off developed for the PlayStation Vita portable console, which debuted in September 2013. The game turned out to be an excellent FPS, and remains perhaps the best representative of the genre ever to hit the PSV.

The shutdown of both games' servers is all the more painful because they are the last released installments of the franchise. It was once one of Sony's flagship series, designed, among other things, to rival Halo. Now, however, the Guerrilla Games is busy developing Horizon, and the Japanese conglomerate, for now, does not seem interested in handing over Killzone to another team.

Adrian Werner

Adrian Werner

A true veteran of the Gamepressure newsroom, writing continuously since 2009 and still not having enough. He caught the gaming bug thanks to playing on his friend's ZX Spectrum. Then he switched to his own Commodore 64, and after a short adventure with 16-bit consoles, he forever entrusted his heart to PC games. A fan of niche productions, especially adventure games, RPGs and games of the immersive sim genre, as well as a mod enthusiast. Apart from games, he devourers stories in every form - books, series, movies, and comics.

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