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News video games 15 January 2019, 12:17

author: Adrian Werner

Resident Evil 2 demo completed by only 28% of players

The recently released Resident Evil 2 demo has been completed by only 28% of players, according to Capcom.

Resident Evil 2 demo completed by only 28% of players - picture #1
The game is slated for release on January 25.

Last Friday has seen the demo release of Resident Evil 2, a remake of the classic survival horror from 1998. Now, Capcom shared a collection of interesting information about it.

So far more than 1.56 million people have played Resident Evil 2 1-Shot Demo. Only 28% of them completed the demo version. The low number is not surprising, as the players have only half an hour to complete the “one-shot” – should 30 minutes elapse, the game can no longer be continued. It is worth mentioning that all the numbers provided by Capcom include only users who had the data sharing function enabled through the RE NET service.

Resident Evil 2 1-Shot Demo is available on the PC, Xbox One and PlayStation 4. Depending on the chosen hardware platform, the installation takes about 7-8 GB.

Resident Evil 2 demo completed by only 28% of players - picture #2
Players who completed the demo, by regions.

Getting past the time limit

As expected, PC gamers quickly figured out how to disable the time limit. There is already a special trainer awailable, which allows you to stop the countdown as well as activate several cheats.

For console players the options are more limited and in practice it is necessary to create a new account in either PSN or Xbox Live.

Let’s remind that Resident Evil 2 is heading for PC, as well as the Xbox One and PlayStation 4 consoles. The title will be released on January 25, this year. On PC, the game will employ the Denuvo anti-piracy system. For the biggest fans there is the rich collector's edition, offering, among others, a 30 centimeter tall Leon Kennedy figure.

  1. Resident Evil 2 official website

 

Adrian Werner

Adrian Werner

A true veteran of the Gamepressure newsroom, writing continuously since 2009 and still not having enough. He caught the gaming bug thanks to playing on his friend's ZX Spectrum. Then he switched to his own Commodore 64, and after a short adventure with 16-bit consoles, he forever entrusted his heart to PC games. A fan of niche productions, especially adventure games, RPGs and games of the immersive sim genre, as well as a mod enthusiast. Apart from games, he devourers stories in every form - books, series, movies, and comics.

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