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News guides 18 June 2024, 10:34

author: Damian Gacek

Players Report Lags and Rubberbanding in Pax Dei

Many players report that Pax Dei is lagging and rubberbanding. Gamers are not happy.

Source: Pax Dei, developer: Mainframe Industries
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Pax Dei was awaited by many players as it has an interesting premise – world without friendly NPCs with economy fully based on players. The title was released today, and it is a rough start. First of all, there is a case of OCE servers or more precisely their lack. Secondly, many players report rubberbanding and lags. The issue is so grave that the game has mostly negative reviews right now, with many people giving bad performance as the reason to a negative review.

Players report Lags and Rubberbanding in Pax Dei

It seems that it becomes a tradition that once a game is released on PC, there are some major problems with it. Of course, some titles are plagued by issues, but many are. Often players manage to find workarounds which improve the gameplay until developers implement a fix but it is not always possible.

In the case of Pax Dei, the problem may be connected with servers and issues with online features. If it is true, there is nothing what you can do. Of course, you should check your internet connection and minimal technical requirements of the game, but if everything is good on your side, wait a little bit for a fix or when servers will be less stressed.

Update: Developers are aware of the problem and they are preparing a fix (source: official Discord server).

We are working on a hotfix to address the excessive NPC spawning, which we believe will reduce the load and rubberbanding - and massive spawns of NPCs, of course.

We are looking to deploy this hotfix in a couple of hours, when the build has been tested and passed QA, and we'll update here before doing that.

Remember that Pax Dei is in early access. It means that it is far from perfect and some issues are expected to happen. Hopefully, the title will be patched shortly or the connection good again.

Damian Gacek

Damian Gacek

Graduate of English Philology and English in Public Communication. His portfolio includes a scientific article on video game translation. Working with Gamepressure.com since 2019, writing for various departments. Currently, deals with guides and occasionally supports the newsroom. Interested in electronic entertainment since childhood. Loves RPGs and strategies, often also immersing himself in the depths of indie games. In his free time, works on a book and learns film editing.

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Pax Dei

Pax Dei