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News video games 22 August 2019, 17:09

New GreedFall Gameplay From Gamescom 2019

This year's fair gamescom wouldn't be as good as it is without GreedFall from the team at Spiders. An eight-minute gameplay has appeared on the web, presenting combat, exploration and rich possibilities of character and equipment personalisation.

There are less than three weeks left before the launch of GreedFall, so it's high time for the developers at Spiders to present the game in all its glory. The production, whose ambition is to fill the gap left empty by old works from BioWare, appeared at this year's gamescom fair, so we can watch a new eight-minute gameplay.

Looking at the above video material, we can safely agree with the statement of Jakub, who in our preview described this title as "clunky but satisfying". Although the developers could spend some time on animations and characters' facial expressions, it is impossible not to notice the rich possibilities of character personalization, the picturesque world (potentially full of interesting places), the wide range of skills that we will unlock as we progress, and finally the dynamic battles with opponents, which we will eliminate using both melee weapons and firearms, as well as various combat spells.

It is worth mentioning separately the equipment, whose sheer volume will be astounding, which is supposed to allow us to lead exactly the kind of hero (or heroine) that we dream of. A separate issue is the setting that distinguishes GreedFall from what we are accustomed to by popular RPGs. While working on the title, the developers were inspired not only by 17th-century America, but also by Baroque works of art, which gave the graphics an original "touch".

The world of GreedFall is exceptionally picturesque.

In a few years' time, we'll see if GreedFall will be remembered as warmly as the first Mass Effect and Dragon Age games. The game is slated for release on September 10, on PC, PlayStation 4 and Xbox One.

  1. GreedFall official website
  2. GreedFall is Ugly, Clunky, Complex – and Satisfying!

Christian Pieniazek

Christian Pieniazek

Started working with Gamepressure.com in August 2016. Although the Game Encyclopedia has been his pride and joy from the beginning, he also writes for the Newsroom and the Editorial section. Gained professional experience through a now-defunct service, in which he worked for almost three years. Graduated in Cultural Studies at the AGH University of Krakow. Runs his own business, jogs, cycles, loves mountain hiking, is a fan of nu metal, is interested in space, and of course, enjoys playing games. Feels best in action games with an open world and RPGs, although won't turn down good racing or shooting games.

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GreedFall

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