Lords of the Fallen Will Offer Solution Not Present in Dark Souls and Elden Ring
The developers of Lords of the Fallen have revealed details of the game's save system and New Game Plus mode.
Developers of the upcoming Lords of the Fallen, the developers at CI Games-owned Hexworks, have revealed some interesting information about the game state saving system, which will strongly differ from what was offered by Elden Ring or the Dark Souls series.
- In Lords of The Fallen players will be able to light their own bonfires - which are a method of saving the game state - in virtually any place.
- Of course, such a solution without any restrictions in a soulslike game would spoil the fun, and the devs do not intend to make this mistake. Thus, lighting a bonfire will require a few special seeds, which will be obtained only while exploring the dimension known as Umbral - an alternative and much more dangerous version of the world of Lords of the Fallen - and killing the enemies inhabiting that reality.
- Not every enemy killed in Umbral will bring us seeds, so this will be a very valuable resource.
- Players will only be able to have one active campfire of their own - any new one will result in the removal of the previous one.
- This system is meant to give players more freedom of action, and the need to collect seeds will motivate them to go on expeditions to Umbral at the same time.
- However, the game will also feature pre-lit bonfires like in typical soulslike games, where we will be able to save our progress.
- Lords of the Fallen will offer a New Game Plus mode, and in it these ready-made bonfires will be removed - lighting your own will be the only way to save the game.
Lords of the Fallen is heading for PC, Xbox Series X/S and PlayStation 5, and is expected to be released this year. Recently, the developers spoke on the game's price and sales expectations.