List of All Units in Mechabellum
In this guide we present the full list of units in Mechabellum. Read our article to learn more about them.
Mechabellum is an early access game, which allows players to become commanders of various mechs. Despite the fact that the title is not yet fully released, it features many interesting robots. In this guide we provide the full list of units.
Read also: Mechabellum Counter List for Each Unit
- Vulcan
- Fortress
- Marksman
- Melting Point
- Rhino
- Wasp
- Mustang
- Steel Ball
- Fang
- Crawler
- Overlord
- Stormcaller
- Sledgehammer
- Hacker
- Arclight
- Phoenix
Vulcan
Basic information
- Giant crowd control bot – a giant unit that sprays fire over a large area. The bane of all light units.
- Price – 400/600/800,
- HP – 35938/71876/107814,
- Speed – 6m/s.
Main weapon
- ATK – 85/170/255,
- Splash Range – 10m,
- Attack Interval – 0,1s,
- Range – 100m,
- Target – Ground Only.
Fortress
Basic information
- Giant guard robot – huge unit that strikes enemies with high-damage artillery.
- Price – 400/600/800,
- HP – 52883/105766/158649,
- Speed – 6m/s.
Main weapon
- ATK – 6843/13686/20529,
- Splash Range – 4,5m,
- Attack Interval – 2s,
- Range – 100m,
- Target – Ground Only.
Marksman
Basic information
- Long-range anti-unit bot – great attack range, astounding single-target damage, and excels at sniping.
- Price – 100/150/200,
- HP – 1471/2942/4413
- Speed – 8m/s.
Main weapon
- ATK – 2271/4542/6813,
- Splash Range – 0m,
- Attack Interval – 2,8s,
- Range – 140m,
- Target – Air & Ground.
Melting Point
Basic information
- Giant anti-unit bot – a giant unit that attacks enemies from afar with a laser beam.
- Price – 400/600/800,
- HP – 38645/77290/115935
- Speed – 6m/s.
Main weapon
- ATK – 1 – 6532/3 – 13064/4 – 19596,
- Splash Range – 3m,
- Attack Interval – 0,2s,
- Range – 110m,
- Target – Air & Ground.
Rhino
Basic information
- Heavy melee bot – high speed, high HP, and capable of causing massive splash damage at close range.
- Price – 200/300/400,
- HP – 19297/38594/57891/
- Speed – 16m/s.
Main weapon
- ATK – 2219/4438/6657
- Splash Range – 6m,
- Attack Interval – 0,7s,
- Range – Melee,
- Target – Ground Only.
Wasp
Basic information
- Light aircraft – swift and fragile aerial units.
- Price – 200/300/400,
- HP – 282/564/846
- Speed – 16m/s.
Main weapon
- ATK – 189/378/567,
- Splash Range – 0m,
- Attack Interval – 1,5s,
- Range – 50m,
- Target – Air & Ground.
Mustang
Basic information
- High-Speed all-purpose tank – high speed, long-range, yet fragile, it excels at fighting other low HP units.
- Price – 200/300/400,
- HP – 343/686/1029,
- Speed – 16m/s.
Main weapon
- ATK – 37/74/111,
- Splash Range – 0m,
- Attack Interval – 0,4s,
- Range – 95m,
- Target – Air & Ground.
Steel Ball
Basic information
- High-speed anti-unit bot – a high-speed and high HP unit that attacks enemies at close range with a laser beam.
- Price – 200/300/400,
- HP – 4571/9142/13713,
- Speed – 16m/s.
Main weapon
- ATK – 2 – 2226/4 – 4452/6 – 6678,
- Splash Range – 0m,
- Attack Interval – 0,2s,
- Range – 45m,
- Target – Ground Only.
Fang
Basic information
- Light All purpose bot – cheap and available in large quantities.
- Price – 100/150/200,
- HP – 117/234/351,
- Speed – 6m/s.
Main weapon
- ATK – 54/108/162,
- Splash Range – 0m,
- Attack Interval – 1,5s,
- Range – 80m,
- Target – Air & Ground.
Crawler
Basic information
- Light melee robot – high-speed melee units that fight in a group.
- Price – 100/150/200,
- HP – 261/522/783,
- Speed – 16m/s.
Main weapon
- ATK – 131/262/393,
- Splash Range – 0m,
- Attack Interval – 1,2s,
- Range – Melee,
- Target – Ground Only.
Overlord
Basic information
- Giant aircraft – a giant flying unit that excels a dealing massive splash damage.
- Price – 400/600/800,
- HP – 14857/29714/44571,
- Speed – 10m/s,
Main weapon
- ATK – 3576/7152/10728,
- Splash Range – 7,5m,
- Attack Interval – 4s,
- Range – 110m,
- Target – Air & Ground.
Stormcaller
Basic information
- Heavy rocket launcher – a very fragile unit that excels at super long-range splash damage in a large area.
- Price – 200/300/400,
- HP – 1149/2298/3474,
- Speed – 6m/s,
Main weapon
- ATK – 923/1846/2769,
- Splash Range – 5,5m,
- Attack Interval – 6,3s,
- Range – 180m,
- Target – Ground Only.
Sledgehammer
Basic information
- Heavy tank – a fairly sturdy, heavy tank. It can deal splash damage in a small area.
- Price – 200/300/400,
- HP – 3264/6528/9792,
- Speed – 7m/s.
Main weapon
- ATK – 608/1216/1824,
- Splash Range – 5m,
- Attack Interval – 4,5s,
- Range – 95m,
- Target – Ground Only.
Hacker
Basic information
- Hacker bot – emits light waves to seize control of enemy units.
- Price – 200/300/400,
- HP – 3249/6498/9747,
- Speed – 8m/s.
Main weapon
- ATK – 552/1104/1656,
- Splash Range – 0m,
- Attack Interval – 0,3s,
- Range – 110m,
- Target – Ground Only.
Arclight
Basic information
- Standard Crowd Control – fires an energy beam that can make short work of light units.
- Price – 100/150/200,
- HP – 3903/7806/11709
- Speed – 7m/s.
Main weapon
- ATK – 397/794/1191/
- Splash Range – 7m,
- Attack Interval – 1,2s,
- Range – 90m,
- Target – Ground Only.
Phoenix
Basic information
- Long-range strike aircraft – long range, high damage, and excels at striking high HP targets from afar.
- Price – 200/300/400,
- HP – 1623/3246/4869,
- Speed – 16m/s.
Main weapon
- ATK – 3267/6534/9801,
- Splash Range – 0m,
- Attack Interval – 3,2s,
- Range – 120m,
- Target – Air & Ground.
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