Jade Raymond's PlayStation Exclusive to be Based on Player Creations
Haven Entertainment founder and CEO Jade Raymond revealed that her team's first game will be based on an extensive network component, enabling users to create their own content. Could it be something similar to LittleBigPlanet, Dreams and Roblox?
Back in July, we reported that the first project by Jade Raymond-founded studio Haven Entertainment was going to be a live-service game. It seems that the unannounced title will also offer an extensive network component, enabling community members to create their own content. This information was shared by the studio's CEO in an interview with GamesIndustry.biz. As she stated:
"There are three things that are really exciting me, which are also pillars for the way that we're thinking about things. First is games as a social platform. The pandemic has proven that gameplay is the social glue that binds communities. Especially for the younger generation, this is what you do and how you make friends and hang out. (...) The second thing is thinking about the 'remix generation'. It started a little while ago, there is this age of self-expression where we're designing our NikeID shoes, we're reading our friends' blogs rather than what our professional journalists are writing. (...) It is beyond user-generated content, it is about taking that self-expression and remix concept to the next level."
The third thing Raymond mentioned was the possibility of developing a whole new IP that "could last for generations". Haven's CEO has already done it once - as she illustrated with the first Assassin's Creed, designed by her and much of her current team.
'We thought if we create a framework of anything that takes place in a moment in history and has the Assassins behind it, [that] will be consistent with the brand so teams can evolve that and own it. Now what we're thinking about is creating an IP where it's not just professional teams, but it is designed to be owned by the fans and can evolve through that."
In addition to Jade Raymond, Haven Entertainment includes, among others, the writer of the first Assassin's Creed, Corey May (will be responsible for the world of the new game) or graphic designer Raphael Lacoste (currently art director). The founder admitted that the development of this game was accompanied by a certain magic, which she feels once again. Given the success of Ubisoft's now flagship franchise, this seems to bode well for the project. All indications are that we'll be getting an item somewhat similar to LittleBigPlanet, Dreams or the Roblox platformer.