Newsroom News Breaking Comics Tags RSS
News movies & tv series 13 July 2020, 14:02

author: Karol Laska

Here's Venom we Almost Got in Spider-Man

It turns out that Venom in Spider-Man 3 was originally supposed to be an animatronic. Only later this idea was rejected in favor of CGI.

It's not the kind of Venom we remember from the movie.

Sam Raimi's Spider-Man Trilogy is a bittersweet story. The first two parts delighted the audience and proved that superhero cinema has a place in the world (it was another such example after Bryan Singer's X-Men).

The third film in the trilogy was the one that got the most attention. The viewers did not like Peter Parker's metamorphosis and the problematic plot. One of the biggest dflops turned out to be the character of Venom, as well as the whole symbiote thread. The fact that the director did not want this antagonist in his work says a lot, but the producers were too stubborn in their demands.

In the end, Raimi was forced to make the artistic decisions he eventually did. We know that the character of Eddie Brock was ultimately played by Topher Grace, and Venom was depicted using CGI. It turns out, however, that at the very beginning the plans for the character were completely different. A giant animatronic rig was created for the movie. It wasn't until 2018 that its first pictures appeared on Twitter, and to this day, more material involving the puppet has been regularly leaked.

You can also see the beast in all its glory on the following video on YouTube. As for further plans for the cinematic Spider-Man, we already know that he will return thanks to MCU and Sony in the third part of the reboot. Its exact premiere date is unknown.

Karol Laska

Karol Laska

His adventure with journalism began with a personal blog, the name of which is no longer worth quoting. Then he interpreted Iranian dramas and the Joker, writing for cinematography journal, which, sadly, no longer exists. His writing credentials include a degree in film studies, but his thesis was strictly devoted to video games. He has been writing for Gamepressure since March 2020, first writing a lot about movies, then in the newsroom, and eventually, he became a specialist in everything. He currently edits and writes articles and features. A long-time enthusiast of the most bizarre indie games and arthouse cinema. He idolizes surrealism and postmodernism. He appreciates the power of absurdity. Which is probably why he also tried soccer refereeing for 2 years (with so-so results). He tends to over-philosophize, so watch out.

more