Here's the Reason for Dying Light 2's Delay
One of the creators of Dying Light 2 explained why the title's release has been delayed once again. He also shared information about some of the mechanics present in the game.
- Techland's lead designer Tymon Smektala commented on the delayed release of Dying Light 2;
- It was to have been prompted by the desire to eliminate any small bugs from the game;
- Apart from that, he also shared information about some of the mechanics from the upcoming production.
Almost a month ago, Techland announced that Dying Light 2, would not be arriving on store shelves later this year after all. This is yet another postponement of the game's release, which is currently set for February 4, 2022. In an interview for the EDGE magazine (via Wccftech) Tymon Smektala, the lead designer at the Wroclaw-based studio, addressed the reasons behind this decision.
As we might have expected, it's all about making sure the game arrives in the market in the right condition.
"We're double-checking everything in the game. Dying Light 2 is full of complex, intersecting systems created by hundreds of people – at some point in the production they all really click and start working together, but you also start discovering various edge cases where maybe they don’t, and you want to fix that. Those are usually simple fixes, but you want to make sure you test and catch as many of those as possible. Those extra two months will be spent exactly on this. And maybe we’ll also squeeze in an Easter egg or two…"
At the same time, Smektala also referred to some of the mechanics featured in Dying Light 2. He touched upon, among others, the subject of skills, which we will have to unlock in the game. He claims each of the abilities is something unique.
"In the original some skills were filler, just tweaking attributes. In Dying Light 2, every skill is a game-changer. Almost every one gives you a new ability you can instantly try on enemies."
The designer also commented on the functioning of the grappling hook in the game. It functions now much more naturally than in the previous game - where it was to break the laws of physics too radically and put players in the role of Spider-Man.
"In Dying Light 2, it’s more like Tarzan’s rope. You use it to swing on things, and it’s more physical. You get the most satisfaction when you do parkour, and you see a huge gap in front of you, but maybe there’s something you can attach your grappling hook to, so you swing to the other side of the gap and then you continue the parkour."
How these elements will work in reality, we will find out in a few months. Dying Light 2 will debut on PC, PS4, PS5, Xbox One and Series S/X, as well as Nintendo Switch. The game is scheduled for release on February 4, 2022.