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News guides 17 May 2024, 03:37

author: Damian Gacek

Ghost of Tsushima on PC Crashes, Players Are Disappointed

Many players report that they have problems with Ghost of Tsushima on PC. The game crashes upon entering menu.

Source: Ghost of Tsushima, developer: Sucker Punch Productions, Nixxes Software
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Ghost of Tsushima was for a long time an exclusive title on PlayStation. However, it changed today, as a few moments ago PC port was released in the Director’s Cut version. Of course, many players were awaiting this and jumped as soon as possible into the game. Not all of them can enjoy the gameplay though. Despite not a long time from the premiere more and more players report that GoT crashes.

Ghost of Tsushima on PC Crashes in the Main Menu

Technical problems on launch are lately something natural in the gaming world. Many titles have to face them Day 1, and a few days after that, too. Regardless, players always have hope that “this release will be different”.

Sadly, we didn’t have to wait long before a post appeared on the Steam forum of Ghost of Tsushima. It seems that many people have a problem with game crashing after entering main menu. It is a very common issue but not the only one.

In the FAQ on Steam, we may find information that the game may experience some crashes on computers with 13th and 14th generation of Intel CPUs and it may be related to hardware configuration settings. At the same time, one of developers, or the person who represents them, offers few useful links which may help you overcome the problems.

Players on Steam have managed to find some solutions to crashes, if you experience them, you can:

  1. Disable frame generation.
  2. Don’t use FSR3.
  3. Lower terrain texture quality.
  4. Disable Steam overlay.
  5. Update/reroll or clean install drivers (yes, various players report different solutions).
  6. Run the game as admin with compatibility with Windows 8.

For a more permanent solution we will have to wait for developers to fix the issue. Good luck!

Damian Gacek

Damian Gacek

Graduate of English Philology and English in Public Communication. His portfolio includes a scientific article on video game translation. Working with Gamepressure.com since 2019, writing for various departments. Currently, deals with guides and occasionally supports the newsroom. Interested in electronic entertainment since childhood. Loves RPGs and strategies, often also immersing himself in the depths of indie games. In his free time, works on a book and learns film editing.

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