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News video games 07 August 2020, 14:44

author: Adrian Werner

Ghost of Tsushima - Firefly Leads to Items After Patch 1.06

Ghost of Tsushima just got patch 1.06. It makes it easier to find collectible items in the game world by introducing a helpful firefly.

The patch will make it easier to find all the hidden items in the game.

It's been three weeks since the release of Ghost of Tsushima, but Sucker Punch does not rest and is still working on improving the game. The latest result of their work is patch 1.06, which brings a lot of expected changes.

First of all, people who like to finish their games in 100% will be satisfied. The update adds a new feature to The Traveler's Attire. Thanks to it, a firefly will appear, leading us to nearby collectibles. Moreover, sound effects now inform us about the presence of such items. Both of these solutions make the game much easier. Until now, the player has been informed about such things by means of pad vibration, which was not always effective.

[Patch 1.06] New Traveler's Attire prompts a big buzzing firefly which leads you to records, banners, and other collectibles. So cool! Here is the clip. from r/ghostoftsushima

Patch 1.06 also fixes a lot of technical issues and improves the mode for players with poor eyesight by providing additional text messages during the game.

Ghost of Tsushima was released on July 17, this year. The game is available exclusively on PlayStation 4 and it's the last big exclusive for the console and Sony's goodbye in style. Th game boasts an average rating of 83% on Metacritic. The title was also appreciated by our editor, who gave it 9/10.

Ghost of Tsushima also turned out to be a great commercial hit, selling over 2.4 million copies in the first three days after its release. This is the best result for a new IP in the history of Sony.

  1. Ghost of Tsushima Review - The Last Wind of PlayStation 4
  2. Ghost of Tsushima - game guide
  3. Ghost of Tsushima - official website

Adrian Werner

Adrian Werner

A true veteran of the Gamepressure newsroom, writing continuously since 2009 and still not having enough. He caught the gaming bug thanks to playing on his friend's ZX Spectrum. Then he switched to his own Commodore 64, and after a short adventure with 16-bit consoles, he forever entrusted his heart to PC games. A fan of niche productions, especially adventure games, RPGs and games of the immersive sim genre, as well as a mod enthusiast. Apart from games, he devourers stories in every form - books, series, movies, and comics.

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