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News hardware & software 20 September 2020, 20:22

author: Paul Musiolik

Fan-made PS5 Interface Proposition

Based on Sony's patent application, a fan created a project of PlayStation 5's interface. According to the design, the console's menu will be an extension of the PS4 layout.

The fan-made design of PS5's interface shows what the console's main console may look like.
IN A NUTSHELL:
  1. A patent application filed by Sony, which presents the PS5 interface, has been published.
  2. This fan concept was created based on Sony's patent application.

We are a few weeks away from the launch of PlayStation 5. At the last conference Sony told us the console's price and release date. However, we do not know about many things yet. One of them is the interface, which is shrouded in mystery. A fan concept created based on a patent filed by Sony gives us an insight into how PS5's menu may look like.

The interface design is based on a patent filed by Sony.

PS5's interface will most likely be an extension of the tile layout known from PlayStation 4. The top left corner will show users present on the console, a friend list icon and messages. Below we will see large tiles, probably changing depending on the title we are running. At the very bottom, we will see the representing the games installed on the console's storage. We can confront the vision of the interface with the official patent filed by Sony, which is visible will find below.

This is the patent related to PlayStation 5's menus.

Of course, the artist's vision must be approached with a grain of salt. It is not said that the patent will correspond 100% to the final product. Let's hope Sony doesn't delay and we'll soon see the interface of PlayStation 5.

  1. PlayStation 5 - official website

Paul Musiolik

Paul Musiolik

Started writing about games on the SquareZone website. Later, he wrote and managed the non-existent PSSite.com, and currently runs his own blog about games. He hasn't yet written a text that he would be 100% satisfied with. He started his adventure with games at the age of 3, when he managed to convince his father to buy a C64 computer. The love for electronic entertainment awakened by Flimbo's Quest blossomed during the first adventures with Heroes of Might & Magic, reaching its peak after purchasing the first PlayStation. As he grew older, he had more encounters with Nintendo portable consoles, and also returned to the PC as an additional gaming platform. He collects games and is a fan of emulation.

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