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News video games 22 July 2022, 14:30

author: Sonia Selerska

Epic Won't NFT Games; Tim Sweeney Responds to Move of Minecraft Devs

A Twitter user requested a statement on the subject of the presence of games with NFT and blockchain elements in Epic Games Store. He received a response, but not the one he expected.

Two days ago, Mojang issued a special statement indicating that the developers of Minecraft have no plans to implement the NFT and blockchain into the game in the near future. Just a day later we got the opportunity to learn the position of the head of Epic Games on this topic.

Answers requested from Epic Games

Twitter user DicklessRichard commented on the information about Mojang's announcement:

"Hey, Epic Games, it would be really nice to see the same opinion from Epic Games Store. Please, Tim Sweeney, get rid of all such games (containing NFT and/or blockchain) from your store."

The statement was not ignored by the head of Epic Games. However, the response turned out to be different than the author of the original statement expected. Sweeney believes that the final decision on the subject of the introduction of such a system should be up to game developers, who, like gamers, have the choice not to use them.

Later in the exchange we received a definitive declaration:

"Developers should be free to decide how to build their games, and you are free to decide whether to play them. I believe stores and operating system makers shouldn’t interfere by forcing their views onto others. We definitely won’t."

Epic Wont NFT Games; Tim Sweeney Responds to Move of Minecraft Devs - picture #1

Creator freedom vs. player satisfaction

This information will certainly please many people. In others it may cause a lot of anger, especially juxtaposing it with the statement issued by Mojang. After all, we read in it that the blockchain system is a threat to the joy of gaming. Does the head of Epic Games disagree with this opinion, or is he shifting the responsibility for financial security to the users of his platform? We look forward to hearing your conclusions.

Sonia Selerska

Sonia Selerska

Began her professional writing adventure for Gamepressure.com in 2022, but she has always been interested in all forms of the written word. A student of Film and Multimedia with a specialization in Game Design and Development, deeply follows the blurring boundary between these two worlds. Sometimes, embarrassingly, appreciates style over substance. In the case of media, more often than not, goes to extremes; she can never choose between documentaries and horror films, and cozy games, life simulators, and animations. You will find her playing old-school consoles and indie gems rather than AAA titles. Devotes her free time to her love of fashion and art in a broader sense. Believes that the plot is the most crucial element of a game, and the most compelling stories are the ones inspired by everyday life.

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