Dishonorable Acts in Ghost of Tsushima Make the Weather Worse
Creative director at Sucker Punch revealed that the world of Ghost of Tsushima reacts in an interesting way to the player's actions. The more we rely on the stealthy approach, the worse the weather conditions are on the island.
It's been over two weeks since the release of Ghost of Tsushima, but we still learn new things about this hit. Another interesting thing came with creative director Nathan Fox's interview for GameSpot. In the interview, he revealed that the weather in the game partly depends on the player's actions.
In Ghost of Tsushima, we control a character who, in order to effectively fight off the Mongolian invasion, has to abandon the Samurai code of honor and start fighting using deception. The game is designed to make the weather worse as we follow the path of the eponymous ghost, using disgraceful methods. The wind gains strength and is often accompanied by storms.
These effects are visible not only in those missions that force a stealthy approach. The weather changes also in the rest of the game if we follow the path of the ghost. Most players begin the game fighting like samurai, but as new stealth abilities are unlocked, they increasingly use less honorable methods, as they are very useful. As a result, in the third act in their version of Tsushima, the island is often almost constantly smothered by storms.
It should be mentioned that the player also has the possibility to directly influence the weather conditions with the songs performed on the flute carried by the hero. For example, the song Shadow in the fog brings fog, which makes sneaking easier.
Ghost of Tsushima was released on July 17, this year, exclusively on PlayStation 4. The game has received a very warm welcome and can boast an average rating of 83% on Metacritic. The title was appreciated by our editor, who gave it 9/10.