Diablo Immortal Turns Into a Tornado; 10 Million Players More in a Week
Despite unrelenting criticism, Diablo Immortal is increasingly popular. The developers of the game boasted today that it has already been downloaded 30 million times.
Released on June 2, 2022 Diablo Immortal experienced an avalanche of hate. It was insulted mainly due to microtransactions, but not only. How does Blizzard respond to criticism?
Regularly boasting about the growing interest that the game arouses. Today, the official Twitter account posted an entry informing about Diablo Immortal having been downloaded 20 million times on PC and Android and iOS mobile devices.
This is a result as much as ten million higher than in the announcement from just a week ago. Such a huge increase in the number of downloads was undoubtedly caused by the game's launch in China, which - after numerous controversies - took place on July 25.
Release of Diablo Immortal in China meant that the revenue generated by that title exceeded the "magic" barrier of 100 million US dollars.
By comparison - the leap from ten to twenty million downloads took six weeks (from June 10 to July 23). Even in the first days after the release Diablo Immortal was downloaded by slightly less people.