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News video games 19 July 2023, 16:34

Patch 1.1.0 for Diablo 4 Now Available; Patch Notes Released

You can now download patch 1.1.0 for Diablo 4, which prepares the game for its first season. The list of changes is very long.

Source: Blizzard Entertainment.
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As announced, today Blizzard released update 1.1.0 for Diablo IV, which prepares the game for the first season, due to start the day after tomorrow. The patch can already be downloaded - it "weighs" 8.84 GB on PC and 12.12 GB on XSX.

The list of changes that the patch in question introduces is extensive. A ton of minor bugs related to the dungeons, main and side quests or helltides have been fixed. In addition, the balance of all five classes has been changed - including many of their skills, items and aspects.

You can check out the full list here. Below I've pasted a few things that seemed particularly relevant to me.

Diablo 4 - selected changes from update 1.1.0

Diablo 4 - new unique items

General:

  1. Ahavarion Spear of Lycander (Uber Unique Staff – World Tier 4): Gain a random Shrine effect for 10-20 seconds after killing an Elite enemy. Can only occur once every 30 seconds.

Barbarians:

  1. Azurewrath (Unique Sword): Lucky Hit - Your Core Skills have up to a 20% chance to Freeze enemies for 3 seconds and deal 0.75-1.5 Cold damage to them.

Druids:

  1. Fleshrender (Unique One-Hand Mace): Debilitating Roar and Blood Howl deal 0.5-1.0 damage to Nearby Poisoned enemies.

Necromancer:

  1. Lidless Wall (Unique Shield): Lucky Hit - While you have an active Bone Storm, hitting an enemy outside of a Bone Storm has up to a 5-25% chance to spawn an additional Bone Storm at their location. Each of your active Sacrifice bonuses increases the chance by 25% and the total number of additional Bone Storms you can have by +1.

Rogue:

  1. Eaglehorn (Unique Bow): Penetrating Shot has a 30-80% chance to fire an arrow that bounces off walls and scenery. Hitting enemies from behind with Penetrating Shot will make them Vulnerable for 3 seconds.

Sorcerer:

  1. The Oculus (Unique Wand): Gain the effect of the Teleport Enchantment for free. When you Evade using Teleport Enchantment, you are taken to a random location..

Diablo 4 - new legendary aspects

General:

  1. Audacity (Utility Aspect): When there are at least 5 Close enemies, Stun them for 2-4 seconds. This can only occur once every 20 seconds.
  2. Craven (Mobility Aspect): You gain 20-40% increased Movement Speed when moving away from Slowed or Chilled enemies.

Barbarians:

  1. Ancestral Charge (Offensive Aspect): Charge calls forth 4 Ancients who also Charge, dealing 50-100% of normal damage.

Druids:

  1. Subterranean (Offensive Aspect): Poison Creeper’s active also casts Landslide in a circle around you. Earth Skills deal 10-20% increased damage to Poisoned enemies.

Necromancer:

  1. Gore Quills (Offensive Aspect): Blood Lance will consume Blood Orbs to also conjure lances from them. Each additional Blood Lance deals 20-50% of normal damage and prioritizes targeting un-lanced enemies.

Rogue:

  1. Pestilent Points (Offensive Aspect): Every third cast of Puncture is Poison Imbued with 100-150% of normal potency.

Sorcerer:

  1. Searing Wards (Offensive Aspect): After spending 200-100 Mana your next Firewall is free to cast and will destroy incoming Small Missiles.

Diablo 4 - other important changes

  1. Altar of Lilith Unlocks are now account wide.
  2. Map discovery is now account wide.
  3. Whispers will no longer reward Sigil Dust.
  4. Overall loot quality has been significantly improved for Silent Chests.
  5. The channel time for the Leave Dungeon ability has been increased from 3 to 5 seconds.
  6. Added DualSense Edge™ wireless controller support for PC.
  7. World Tier II has had the following bonuses added:

- Bonus Gold: Increased from 15% to 20%;

- Monsters now drop 15% more items.

  1. Level scaling inside dungeons and most overworld territories has been adjusted in World Tiers III and IV. Monsters will begin to trail behind the player in Level after a certain point (up to a maximum of 5 Levels behind). This change does not affect World Bosses, Legion Events, Fields of Hatred, Helltide, or Nightmare Dungeons.
  2. Reward experience for completing Whispers in World Tiers III and IV has been significantly increased.
  3. Increased monster HP scaling from 85% to 100% bonus per extra player in a party.

How will all these changes affect Diablo IV? Will the community have reasons to complain? We will partially find out today and tomorrow. However, the full scale of update 1.1.0 will be shown only in the first season of online play, which will start on July 20..

Diablo IV is available on PC, PS4, PS5, XOne and XSX/S.

Hubert Sledziewski

Hubert Sledziewski

Has been writing professionally since 2016. He joined Gamepressure.com five years later - although he has known the service since he had access to the internet - to combine his love for words and games. Deals mainly with news and journalism. A sociologist by education, a gamer by passion. He started his gaming adventure at the age of four - with a Pegasus. Currently, prefers PC and demanding RPGs, but does not shy away from consoles or other genres. When he's not playing or writing, he enjoys reading, watching series (less often movies) and Premier League matches, listening to heavy music, and also walking the dog. Almost uncritically loves the work of Stephen King. Does not abandon plans to follow in his footsteps. However, he keeps his first "literary achievements" locked away deep in a drawer.

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