Developer Blames Unity's Director of All the Evil That Befell Him
In the wake of the scandal surrounding the Unity engine, one industry veteran shared the story of his problems with the company's CEO, John Riccitiello.
One of the hottest topics in recent weeks has been the scandal over a change in the terms of use for the Unity engine, according to which developers would have to pay for game installations. Under criticism, producers of this technology are expected to present a modified proposal soon. While waiting for them, it is worth mentioning a developer named Mike Diskett, who apparently has a personal grudge with Unity CEO John Riccitiello.
Disknett shared the following comment on Twitter:
"I Join Bullfrog, Riccitiello buys it and destroys it. I join Pandemic, Riccitiello buys it and destroys it. I spend 10 years learning and releasing games on Unity, Riccitiello is hired to manage it, and destroys it."
As you can see, the developer has good reasons to dislike John Riccitiello. In the comments under the developer's message, gamers also mention many other teams that EA has finished off, such as Westwood and Origin.
Mike Diskett began his career at Bullfrog, where he initially worked as a programmer for an Amiga version of Syndicate. Year by year, his role in the team grew, and in the case of Syndicate Wars he was already producer and lead programmer.
In 1997, he and three other Bullfrog employees founded a new company called Mucky Foot, which developed such titles as Urban Chaos, Startopia or Blade II. Later, he worked on, among others Grand Theft Auto IV, to then join Pandemic, where he was one of the developers of The Saboteur. After the release of this title, Electronic Arts closed the studio.
Over the next few years, Diskett worked mainly on games powered by the Unity engine, such as Windbound or Satellite Reign.