CD Projekt RED Reveals Most Frequently Reported Bugs in Cyberpunk 2077
CD Projekt RED has published a list of the most frequently reported bugs in Cyberpunk 2077. It turns out that the most problematic issue for the community are glitches that do not prevent the completion of certain tasks.
- CD Projekt RED has published a list of the most frequently reported bugs in Cyberpunk 2077;
- Their list only counts 3 problems, all related to the inability to complete quests, namely Play It Safe, Smoke on the Water, and Sweet Dreams.
The list of glitches and bugs we keep coming across while playing Cyberpunk 2077 could probably be published as a small booklet. We could turn a blind eye to some of them, others - though annoying - can be ignored. There are, however, also those which stand in our way when we want to complete a task. There's no way around them - either a given mission will be stuck in our log until the next patch is released, or we won't be able to continue the game. Today, CD Projekt RED has published a list of the most frequently reported bugs in Cyberpunk and all of them belong to the latter category.
The list consists of only three items. In the first place there is a task from the main storyline, which we have to do in order to complete the second act of the game. We're talking about the mission called Play It Safe, which starts with a phone call from Goro Takemura. However, he has a habit of not calling, which causes the log to read "Investigate other leads or wait until Takemura is ready".
The next two points are side missions, which we don't have to complete to get to the finale of Cyberpunk 2077. The first of these, Smoke on the Water, is part of a series of quests in which we hunt down cyberpsychos. If we want to complete this task, we need to neutralize all of them, so when we complete Smoke on the Water and the mission is not completed, we will automatically lose the whole thread related to Regina Jones. So what if we took care of all the cyberpsychos if the game didn't note it? No rewards, no achievements.
The situation is similar with the last mission - called Sweet Dreams. Its "client", Stefan, disappears after "completing the task" and we have no way to collect our "reward" (I trust that those of you who managed to complete this task, perfectly understand the meaning of the quotes I used here).
And that's it for now. The developers are supposedly aware of the bugs and trying to fix them. The effects of their work will be visible in the next update. Recall that the previous update significantly improved the optimization of Cyberpunk 2077, thanks to which the game runs well enough on PS4 that it has returned to PlayStation Store.