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News video games 27 September 2020, 17:29

author: Adrian Werner

Cyberpunk 2077 2018 Gameplay Compared to TGS 2020 Footage

Gameplay footage recorded in Cyberpunk 2077 demo presented at TGS 2020 has been released on the web. Very soon, some user prepared a video comparing the current version of the project with the gameplay shown two years ago.

The ongoing online event Tokyo Game Show 2020 wouldn't be complete without Cyberpunk 2077. CD Projekt Red prepared a new demo and some footage recorded in it has just appeared on the Internet thanks to the Punish channel.

The video offers nine minutes of gameplay. It shows the Japanese language version of the game, both in terms of dubbing and text. Many of the scenes featured in the video have already been shown in previous presentations, including the first gameplay show, released in 2018. Thanks to this, Tech's Interceptor channel was able to prepare an interesting material (you will find it below), which shows how Cyberpunk 2077 has changed during those two years.

Cyberpunk 2077 is coming to PCs, Xbox One, PlayStation 4, Xbox Series X/S and PlayStation 5 and is scheduled for release on November 19, this year.

The last days have been very fruitful for those waiting for CP2077. Last week, the third episode of Night City Wire was broadcast, during which materials were presented discussing the districts and gangs present in the city. We also found out that the main storyline of will be a little shorter than in The Witcher 3.

The developers also disclosed information about the prostitute trade union and published the system requirements for the PC version. However, we still don't know what configuration will be needed to play in 4K and with ray-tracing.

  1. Cyberpunk 2077 - official website
  2. Cyberpunk 2077 Hands-on Preview. After Four Hours, I'm as Happy as Concerned
  3. Is It Breathtaking or Hype-Making? Cyberpunk 2077 Served Cold
  4. Cyberpunk 2077 E3 Gameplay Impressions

Adrian Werner

Adrian Werner

A true veteran of the Gamepressure newsroom, writing continuously since 2009 and still not having enough. He caught the gaming bug thanks to playing on his friend's ZX Spectrum. Then he switched to his own Commodore 64, and after a short adventure with 16-bit consoles, he forever entrusted his heart to PC games. A fan of niche productions, especially adventure games, RPGs and games of the immersive sim genre, as well as a mod enthusiast. Apart from games, he devourers stories in every form - books, series, movies, and comics.

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