CS 1.6 scores a comeback as CS: Legacy, it might be a return to Counter's best days

A group of modders is working on CS: Legacy, a remake of Counter-Strike 1.6 built on the latest version of the Source engine.

Adrian Werner

Source: Valve

Counter-Strike 2 is almost two years old, and this past weekend the game set a new activity record, attracting 1,824,989 players simultaneously on Steam. Despite these successes, there are players who still prefer the good, old CS 1.6. With them in mind, a group of modders is working on an unofficial remake.

  1. The project is titled CS: Legacy and its early access is set to launch later this year. The game is being developed as a complete remake, recreating all the content and gameplay of the original using the latest version of the Source engine.
  2. The creators also released the first trailer, which you can watch below. It presents, among others, refreshed versions of classic maps: de_nuke and fy_pool_day.

The project is very ambitious, but the devs have experience in this type of mods. CS: Legacy is created by the same team that previously prepared CS ProMod, a modification for Counter-Strike: Source, whose aim was to improve the game and bring it closer to the specifics of CS 1.6.

The creators plan to release CS: Legacy as a completely free game on Steam. However, some concerns have arisen. While Valve hardly ever interferes with classic mods, it's a different story with fan projects on the Source engine, officially distributed on Steam.

We recently wrote about the blocking of the release of Counter-Strike: Classic Offense, and last year something similar happened to the remake of Team Fortress 2 on the Source 2 engine. In both cases, legal issues decided, related to unauthorized use of graphic elements or code that leaked. We can only hope that the devs of CS: Legacy know what to avoid in order not to repeat the fate of those projects.

  1. Counter-Strike 2 on Steam

Counter-Strike 2

September 27, 2023

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Adrian Werner

Author: Adrian Werner

A true veteran of the Gamepressure newsroom, writing continuously since 2009 and still not having enough. He caught the gaming bug thanks to playing on his friend's ZX Spectrum. Then he switched to his own Commodore 64, and after a short adventure with 16-bit consoles, he forever entrusted his heart to PC games. A fan of niche productions, especially adventure games, RPGs and games of the immersive sim genre, as well as a mod enthusiast. Apart from games, he devourers stories in every form - books, series, movies, and comics.