CoD Warzone's Ridiculous Size Led to Lack of In-game Map Change Option
An Activision employee explained that the lack of a map change option in CoD Warzone is due to the game's ridiculous size.
Josh Bridge from Activision Blizzard explained why Call of Duty: Warzone doesn't have a map selector. The reason is the game's ridiculously large size - the title is already causing big problems for players with small drives as it is.
The statement was made during an interview with a streamer named TeeP. Bridge explains that the developers would like to enable players to choose between the current map (Caldera) and the previous one (Verdansk), but in practice this would almost double the amount of space taken up by the game on disk.
Bridge said that even as things are, after installing CoD: Warzone along with Call of Duty: Modern Warfare there isn't much space left on PlayStation 4 for anything else.
It also limits map rotation from the developers' own perspective, forcing a reinstallation of the game, and that takes so long that the game loses some players with each such change.
Activision is trying to fix this problem, but it requires a lot of technical changes. Bridge didn't say so explicitly, but his comment suggests that the ability to choose a map, if implemented, won't appear until Call of Duty: Warzone 2, which is being developed on a new engine with a technological foundation tailored to the unique needs of a live-service games.
Josh Bridge also promised that Warzone 2 will represent a major evolution of the battle royale genre. The title will offer players a fresh play space and a new sandbox mode.
Finally, let us remind that this year will see the release of Call of Duty: Modern Warfare 2 and Call of Duty: Warzone 2. There are also reliable rumors, according to which the relase of Call of Duty game from Treyarch, was delayed from 2023 to 2024. In this case, next year would be the first in over a dozen years when we would not receive a new main installment of the series.