author: Paul Wozniak
Benchmark of Death Stranding PC With DLSS 2.0
TweakTown has conducted a benchmark of Death Stranding on PC with DLSS 2.0 technology. The Nvidia's new feature allows for much better performance, increasing the game's framerate.
In less than two weeks (on July 14 to be precise) Death Stranding will debut on PC. Some time ago we learned about the game's hardware requirements on PC, and yesterday that the game will support DLSS 2.0 technology, which will allow for better performance with GeForce RTX series cards. These words are confirmed by benchmarks conducted by TweakTown.
DLSS 2.0 is an improved version of the technology that scales the image from lower resolution using the AI algorithm to improve its quality (the AI reproduces details visible in a higher rsesolutions). This allows for significant performance improvements without any visible difference in details (in some cases games look even better than when using native resolution), as we wrote in our yesterday's message.
Using a PC with Windows 10 64-bit, i9-9900K CPU and 32GB of RAM, the editors checked how different RTX family cards are performing in the game (with DLSS on and off). For maximum graphic settings in 1080p resolution, the new feature of Nvidia devices allowed for up to 30 additional fps.
DLSS 2.0 also works well with higher resolutions, where in 1440p and with RTX 2080 Ti card it provides a 37 FPS increase. However, the most impressive are the test results in 4K resolution. With DLSS technology, even RTX 2060 users will be able to enjoy a constant 60 frames per second. In the case of the flagship 2080 Ti GPU, the game will display mor than 100 fps.
TweakTown also offers a gallery of screensshots with DLSS 2.0 enabled.