Anthem's VIP demo launch far from smooth
Yesterday's launch of Anthem's VIP demo turned out to be a catastrophe that prevented many gamers from enjoying Anthem as well as other EA games.
ANTHEM IN A NUTSHELL:
- Developer: BioWare
- Publisher: Electronic Arts
- Genre: action RPG
- Platforms: PS4, PC, XONE
- Release date: February 22, 2019
Yesterday has seen the launch of the so-called VIP demo of Anthem, MMO shooter from BioWare, available only for subscribers of EA Access or Origin Access service and those who pre-ordered. It was supposed to turn up the heat before the release, but its first several hours turned out to be a disaster due to a throng of technical issues.
Players had problems with logging in and connecting to the servers. Some people even encountered a message that the demo hadn't launched yet. Problems also plagued people who managed to enter the game. Many players couldn't start the first mission, because its loading seemed to last endlessly, and in a strange way it could put a very heavily load on the CPU, raising its temperature to up to 70 degrees Celsius.
All these problems were caused by server overload. At some point the situation got so bad that it began to affect other Electronic Arts games and problems also hit those playing Battlefield V, Star Wars: Battlefront II and the FIFA series.
Currently, the situation has improved, mainly due to the fact that the developer has launched additional servers. PC and PlayStation 4 users have been able to play in relative peace for several hours now, and Xbox One has been doing the same for about an hour now. It remains to be hoped that these problems will not happen again on February 1, when the common demo version for all interested parties will be launched. Most likely, the number of people willing to test the game will be much higher than now, so Electronic Arts must prepare for it accordingly.
Fixing problems with the servers has allowed PCGamer to perform some simple performance tests. On a computer with an Intel Core i7-8700 processor, Nvidia GeForce RTX 2080 and 16 GB RAM, the game achieved 45-51 frames per second on Ultra settings and in 1440p. To get 60 FPS and more, it was necessary to reduce the graphics quality to High.
The weakest rig available to the staff of PCGamer, with Intel Core i5-6600K processor, GeForce GTX 980 and 8 GB of RAM, achieved a decent 45-55 frames per second on High settings and in 1080p.
Let's remind you that Anthem is heading for PC, as well as and Xbox One and PlayStation 4. The game will be released on February 22.