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News How to 27 March 2023, 18:42

author: Damian Gacek

Agents in Deceive Inc - List and Description; Learn about Characters

In this guide we present all agents in Deceive Inc. If you want to learn more about characters in the game, read our article.

Deceive Inc. is a multiplayer game about spies. Your task is to extract with the objective. To do that you can use weapons, gadgets and abilities. Of course, you should disguise yourselves, not to be detected by other players. In this guide we will present you all agents in the game.

Roles in Deceive Inc

  1. Vanguard – a well-rounded, self-reliant fighter.
  2. Tracker – focuses on finding, singling out, and hunting down targets.
  3. Scoundrel – uses dirty tricks to win.
  4. Disruptor – an expert at controlling space and disturbing the flow of fights.

Weapons, Expertise and Passive skills in Deceive Inc

  1. Weapons – every agent has a basic weapon, which we described below. However, you can also unlock other variants.
  2. Expertise – an active skill; similarly to weapons, you can use a basic one (which is described below), but there are also 2 abilities to unlock.
  3. Passive – skills which are always active. You start with one, but you can unlock more.

Agents in Deceive Inc

There are 3 basic agents, which are unlocked from the beginning. However, you can unlock 5 more. You need to pay an in-game currency to do that.

Chavez

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  1. Role: Vanguard.
  2. Weapon: Sentinel – Standard revolver, powerful and efficient at mid range; medium fire range and reload speed.
  3. Expertise: Hard Boiled – instantly becomes invulnerable for a short time, Chavez takes no damage, his interactions are limited to unlocked doors.
  4. Passive: Tough Luck – Chavez turns a portion of damage into grey health (slowly regenerates after some time). The amount of GH depends on the damage received.

Ace

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  1. Role: Tracker.
  2. Weapon: Queen of diamond – scoped sniper rifle, very powerful and efficient at long range; slow rate of fire and reload speed.
  3. Expertise: Queen’s gaze – Ace instantly applies a mark to the last hit rival or the currently scoped target. Marked targets have a trail to their current location.
  4. Passive: Ace charges her next shot when she ADS. It deals bonus damage.

Squire

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  1. Role: Vanguard.
  2. Weapon: Lace – silenced pistol, medium damage and effective at close-range; fast fire rate and medium reload speed.
  3. Expertise: Eyes on the prize – instantly detects valuable items in a large area (they are highlighted for him and his allies).
  4. Passive: Always ready – he gets amped up when he is damaged. It gives him speed boost. The ability will not be active again until Squire regains his cover, it is not activated by fall damage.

Madame Xiu

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  1. Role: Scoundrel.
  2. Weapon: Zhulong – automatic crossbow, low damage per shot; fast fire rate and reload speed.
  3. Expertise: Cobra’s Deceit – she enters a stance, allowing her to shift towards a selected target in a large radius. She leaves behind a decoy, which dissolves when dealt any damage. This action causes both agents to lose cover. Does not work against out of cover rivals.
  4. Passive: Viper’s knowledge – an icon appears when the cover is blown near her, which is visible regardless of the line of sight. However, it does not follow the rival.

Hans

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  1. Role: Disruptor.
  2. Weapon: The hook – Hand-mounted shotgun; Hipfire mode: powerful shotgun with a medium spray; ADS mode: enables the Slug-mount for single precise shots. Slow fire rate, efficient at close-range. Medium reload speed.
  3. Expertise: Incapacitor orb – Hans can shoot an orb of energy which applies neutralized (rivals cannot use their expertise) and slowed.
  4. Passive: Dreadful presence – projects a wave of energy when breaks his own cover, rivals will get their cover blown.

Cavaliere

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  1. Role: Tracker.
  2. Weapon: Dragoons – alternating dual pistoles, powerful and effective at mid-range; fast fire rate and medium reload speed.
  3. Expertise: Investigation – she can investigate various objects that have been interacted by a rival, upon completing the investigation, the targeted rival gets traced.
  4. Passive: Tigers leap – Cavalier can charge her melee attack and kick, which makes her lunge forward (short distance). It deals bonus damage.

Larcin

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  1. Role: Scoundrel.
  2. Weapon: Silence – Throwable pocket pistol, decent damage and efficient at close-range. Very fast fire rate and reload speed. Upon emptying the magazine, Larcin throws his weapon dealing damage.
  3. Expertise: Adieu – he becomes invisible, on activation close allies get amped up (speed boost). While invisible, no damage or tool of detection can affect him. In this state interactions are limited to unlocked doors.
  4. Passive: Merci beaucoup! – Larcin’s melee attacks steal items from rivals (the highest value item). If the rival has no items, Intel will be stolen.

Yu-Mi

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  1. Role: Disruptor.
  2. Weapon: Tactical Slingshot – fires a reliable and powerful pellet. Hold to charge, slow fire rate and reload time.
  3. Expertise: EMP blast – Yu-Mi equips an EMP pellet in her Slingshot, which creates EMP field on impact. It slows rivals, drains their cover, and destroys their gadgets.
  4. Passive: Quick fix – gadgets regenerate faster when destroyed.

Damian Gacek

Damian Gacek

Graduate of English Philology and English in Public Communication. His portfolio includes a scientific article on video game translation. Working with Gamepressure.com since 2019, writing for various departments. Currently, deals with guides and occasionally supports the newsroom. Interested in electronic entertainment since childhood. Loves RPGs and strategies, often also immersing himself in the depths of indie games. In his free time, works on a book and learns film editing.

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Deceive Inc.

Deceive Inc.