Newsroom News Breaking Comics Tags RSS
News Cooldown.pl 14 October 2024, 05:43

author: Anna Dymarczyk

Additional Adventure From The Witcher 1 Lived to See Remake on Third Installment's Engine. This Is the Work of One Modder

One of the favorite additional adventures from the first installment of The Witcher has finally made its debut in a reimagined version. The big job was done by one man.

Source: The Witcher 3: The Price Of Neutrality - Remastered MOD - Lisembart
i

CD Projekt Red has a knack for creating top-class expansions for their games. While most fans have heard of Hearts of Stone, Blood and Wine, or Phantom Liberty, few remember the excellent Price of Neutrality, an adventure that was designed by CDPR for the first part of The Witcher. Now the said expansion is powered by the game engine of the third installment.

The price of neutrality in The Witcher 3

The story takes place in the year 1232. Geralt returns to Kaer Morhen for wintering. However, under the fortress, he encounters a camp of mercenaries pursuing Princess Deidre Ademeyn of Caingorn. Deidre is supposedly cursed by the Black Sun and is, in addition, the surprise child of Eskel The witchers must decide what to do with the girl.

- reads the mod's description on Nexus.

The adventure prepared by CDPR was to be a reference to the famous story by Andrzej Sapkowski, titled The Lesser Evil, in which the main characters apart from Geralt are Princess Renfri and the wizard Stregobor. In The Price of Neutrality Deidre replaces Renfri, and Stregobor's lines are put into the mouth of Sabrina Glevissig.

So far, players could only enjoy this additional content in the first part of the White Wolf's adventures. Now, thanks to modder Lisembart, the add-on has been ported to the Witcher 3 engine - this can only increase its popularity. Lisembart has published a full playthrough from the mod on YouTube - the whole thing takes about an hour.

The price of neutrality is an exceptional addition.

The Price of Neutrality is a unique expansion because it saw the light of day together with the D'jinni system, which officially invited modders to create their own additional content for the game. The system was later improved and appeared in a new, enhanced version in the expanded version of the game.

It is the modders who, as is the case with Skyrim and many other RPGs, ensure that the world of The Witcher remains eternally alive. The new version of The Price of Neutrality is a perfect example of this - players are still trying on their own to make one of their favorite games even more attractive.