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Jurassic Park: Operation Genesis
Strategy
March 21, 2003
Developed by Blue Tongue Software, an economic tycoon, in which you need to build a thriving theme park where the dinosaurs from Spielberg’s films serve as the main attraction. Gameplay of Jurassic Park: Operation Genesis consists of developing and expanding your park (terrain edition included), erecting diverse buildings and attractions, and taking care of the park’s budget along with high-quality customer service. During the campaign composed of 12 huge missions, you need to display management skills and quick reaction to emergencies (like bloodthirsty Velociraptors at large). The title enables the players to walk in a visitor’s shoes – you can explore the park by foot, while flying a helicopter, or in a car. You can step out of a vehicle anytime and e.g. take some pictures.
Commandos 2: Men of Courage
Strategy
September 13, 2002
The sequel of the popular turn-based tactics game from 1998, developed by Spanish Pyro Studios. In Commandos 2: Men of Courage we take over a squad of well-trained commandos, sent to complete various missions behind enemy lines. The group now consists of a green beret, a sapper, a spy, a driver, a sniper, and a diver, with occasional appearances of Natasha, a seductress, and Whiskey, a dog, which is a completely new addition to the series. Each of the characters has his own set of skills, which are often indispensable for the mission to end with victory. The game contains 10 complex levels taking place all around the world, and divided into a number of smaller segments. Our commandos can now move around interiors (including a submarine), and have new skills and movement options. The game is powered by an improved graphical engine that offers various zoom levels, and four different camera shots (every 90 degrees).
The Movies
Strategy
cancelled
The Movies is an economic strategy produced by the Lionhead Studios development team. The action of the game was set in the period of the so-called "golden years" of Hollywood, and the player plays the role of a debuting film producer, whose duties include hiring actors, searching for scripts and providing financial support. The creators carefully recreated the history of cinematography.
Robin Hood: Defender of the Crown
Strategy
November 11, 2003
Robin Hood: Defender of the Crown is an action and cRPG strategy produced by Cinemaware. The player plays the title banita and his task is to save King Richard the Lion's Heart and put an end to the tyranny of Prince John. The key to victory is to conquer and unite 38 territories under legitimate rule.
Worms 4: Mayhem
Strategy
July 29, 2005
Worms 4: Mayhem is the next installment of the popular series dealing with clashes armed to the teeth, intelligent, talkative and at the same time extremely funny title worms. It is worth noting that the premiere of Worms 4: Mayhem is to a large extent linked to the celebrations of the decade of the whole series.
Ghost Master
Strategy
August 27, 2004
A unique real-time strategy game by studio Sick Puppies. You play as the eponymous Ghost Master, who arrives in the town of Gravenville to terrorize and scare its citizens. The game features 23 kinds of wraiths, ghosts, and other spectral beings. Each of them has psychokinetic energy, unique powers and skills to use against humans, who can be affected by four kinds of stimuli: optical, auditory, olfactory, and thermal. You can phase through walls, create physical or spiritual peculiarities, or manipulate the environment's temperature. Your potential victims vary in terms of their lifestyle, character, and preferences, and they go on with their daily lives during the game — they clean, work or watch TV. Ghost Master consists of twenty missions involving various tasks, such as driving humans out of a given house or helping amateur sorcerers in finding the Book of Death. The production features pleasant colorful visuals with a humorous touch.
Worms 3D
Strategy
October 31, 2003
Worms 3D is a turn-based strategy in a humorous convention, created by Team 17 Software's development team. The game is the first installment of the series using a 3D graphics engine. The creators, however, remained faithful to the basic assumptions of the game, and the players have a lot of freedom in directing the title actions and deforming the game world using various weapons and means of mass extermination.
Full Spectrum Warrior
Strategy
June 1, 2004
Team tactical action game, based on a special training program for American infantry. The player assumes the functions of a commander (sergeant) of two infantry teams with the task of leading them to perform a number of combat tasks located in realistic locations.
Worms Forts Under Siege
Strategy
October 15, 2004
Another, after Worms 3D, part of a very popular worldwide series dealing with the struggles of virtual worms. In addition to the specific atmosphere and sense of humour known from previous editions, Worms Forts Under Siege offers players a complete novelty in the game - title fortifications.
Alien vs Predator: Extinction
Strategy
July 30, 2003
Unusual approach to aliens, Predators and Marines, known for their numerous films, comic books and games. The game is a real time strategy, in which we lead the troops of each faction to battle. In total, we have 21 stages, divided into three different campaigns. Individual breeds have up to 10 different units.
Full Spectrum Warrior: Ten Hammers
Strategy
February 27, 2006
Full Spectrum Warrior: This Hammers is a continuation of the famous tactical action game created by the team responsible for Star Wars: Battlefront and Battlezone. Again, we control a well-trained unit of brave American soldiers, armed with authentic weapons and behaving extremely realistically.
RollerCoaster Tycoon
Strategy
March 21, 2003
RollerCoaster Tycoon is an economic strategy developed by Microprose. Players have the task of managing a virtual amusement park, taking care of its development, generated profits and visitors' satisfaction. The game also allows you to design your own attractions, including the title mountain queues.
The Plan (2006)
Strategy
cancelled
What is so appealing about being a world-class thief? Why do we like Ocean's Eleven films? These are good questions for the narrated psychologist. The most important thing for players is that this phenomenon has been noticed by Monte Cristo and released Th3 Plan. This is a combination of real-time strategy, action play and even high-flying adventure. What a lot is not healthy? Not in this case.
Kingdom Under Fire: Heroes
Strategy
September 20, 2005
Kingdom Under Fire: Heroes is a hybrid of real-time strategy and arcade game, which takes place before the events taking place in KUF: The Crusaders. The game focuses on people who played a minor role in The Crusaders and they are the main characters in Heroes.