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Call of Duty 4: Modern Warfare
Action
November 10, 2009
The fourth installment in an overwhelmingly popular first-person shooter series from Infinity Ward. This time the developers from Encino, California, have decided to break away from the tradition of making World War 2 games and set the action of their new game in modern times. Call of Duty 4: Modern Warfare’s story features a conflict with Russian ultranationalist faction, led by an unpredictable individual named Imran Zakhaev. Players get to witness the events through the eyes of several soldiers, including members of the British SAS and US Marines. The main story campaign consists of a series of missions set in different parts of the world. Gameplay relies heavily on cinematic, scripted shooting sequences. In addition to the single player mode the game includes expanded online multiplayer. When it comes to technology, Call of Duty 4: Modern Warfare is powered by IW Engine.
Call of Duty: Modern Warfare 3 (2011)
Action
November 8, 2011
The third part in the first-person shooter series being one of the spin-offs of the Call of Duty franchise. Call of Duty: Modern Warfare 3 was developed by Infinity Ward with the assistance from other development studios owned by Activision – e.g. Raven Software and Sledgehammer Games. The plot continues the action of the first two installments of the game. Players are presented with the further fates of the members of Task Force 141 as they try to eliminate the leader of the Russian Ultranationalists responsible for the outbreak of the international conflict. Developers draw on the well-proven formula employed by the previous installments, such as the spectacular, yet heavily-scripted single player campaign, dynamic shootouts and numerous multiplayer modes. The fourth generation of the IW Engine provides high-level audio-visuals.
Heavy Fire: Black Arms
Action
March 7, 2011
Heavy Fire: Black Arms is a continuation of the 2010 FPP - Heavy Fire: Special Operations. As in the original, the player takes on the role of a member of an elite military unit, this time facing a ruthless cartel of South American arms dealers. Developers from Teyon studio remained faithful to the convention of "sightseeing", enriching the game with variable weather conditions and a larger arsenal of available weapons, among other things.